#include <DestructibleAsset.h>
Public Attributes | |
bool | posX |
bool | negX |
bool | posY |
bool | negY |
bool | posZ |
bool | negZ |
Fracture attachment
If true, make the negative x side of the sheet an attachment point.
If true, make the negative y side of the sheet an attachment point.
If true, make the negative z side of the sheet an attachment point.
If true, make the positive x side of the sheet an attachment point.
If true, make the positive y side of the sheet an attachment point.
If true, make the positive z side of the sheet an attachment point.