#include <DestructibleAsset.h>
Public Member Functions | |
PX_INLINE | DestructibleInitParameters () |
constructor sets to default. | |
PX_INLINE void | setToDefault () |
(re)sets the structure to the default. | |
Public Attributes | |
uint32_t | supportDepth |
uint32_t | flags |
Parameters that apply to a destructible actor at initialization
PX_INLINE nvidia::apex::DestructibleInitParameters::DestructibleInitParameters | ( | ) |
constructor sets to default.
PX_INLINE void nvidia::apex::DestructibleInitParameters::setToDefault | ( | ) |
(re)sets the structure to the default.
A collection of flags defined in DestructibleInitParametersFlag.
The chunk hierarchy depth at which to create a support graph. Higher depth levels give more detailed support, but will give a higher computational load. Chunks below the support depth will never be supported.