Public Member Functions | Static Public Attributes
nvidia::apex::RandomSubtextureModifier Class Reference

RandomSubtextureModifier generates a random subtexture ID and places it in the subTextureId field. More...

#include <Modifier.h>

Inheritance diagram for nvidia::apex::RandomSubtextureModifier:

List of all members.

Public Member Functions

virtual Range< float > getSubtextureRange () const =0
 get the range for subtexture values
virtual void setSubtextureRange (const Range< float > &s)=0
 set the range for subtexture values

Static Public Attributes

static const ModifierTypeEnum ModifierType = ModifierType_RandomSubtexture
 ModifierType.
static const uint32_t ModifierUsage
 ModifierUsage.

Detailed Description

RandomSubtextureModifier generates a random subtexture ID and places it in the subTextureId field.


Member Function Documentation

virtual Range<float> nvidia::apex::RandomSubtextureModifier::getSubtextureRange ( ) const [pure virtual]

get the range for subtexture values

virtual void nvidia::apex::RandomSubtextureModifier::setSubtextureRange ( const Range< float > &  s) [pure virtual]

set the range for subtexture values


Member Data Documentation

const ModifierTypeEnum nvidia::apex::RandomSubtextureModifier::ModifierType = ModifierType_RandomSubtexture [static]

ModifierType.

Initial value:

ModifierUsage.


The documentation for this class was generated from the following file:

Generated on Sat Dec 1 2018 15:52:37

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