Struct for sprite texture layout info. More...
#include <UserRenderSpriteBufferDesc.h>
Public Types | |
enum | Enum { NONE = 0, POSITION_FLOAT4, SCALE_ORIENT_SUBTEX_FLOAT4, COLOR_RGBA8, COLOR_BGRA8, COLOR_FLOAT4, NUM_LAYOUTS } |
Enum of sprite texture layout info. | |
Static Public Member Functions | |
static PX_INLINE RenderDataFormat::Enum | getLayoutFormat (Enum layout) |
Get layout format. |
Struct for sprite texture layout info.