PX_PS4. More...
#include <UserRenderSpriteBufferDesc.h>
Public Types | |
enum | Enum { POSITION = 0, COLOR, VELOCITY, SCALE, LIFE_REMAIN, DENSITY, SUBTEXTURE, ORIENTATION, USER_DATA, NUM_SEMANTICS } |
Enum of sprite buffer semantics types. More... |
PX_PS4.
potential semantics of a sprite buffer
Enum of sprite buffer semantics types.