Descriptor for creating a rendering mesh part. More...
#include <RenderMeshAsset.h>
Public Member Functions | |
RenderMeshPartData (uint32_t _triCount, void *_data) | |
Constructor. | |
Public Attributes | |
uint32_t | triangleCount |
Number of triangles in this mesh part. | |
void * | userData |
User definable pointer to part data, passed back to createTriangles. |
Descriptor for creating a rendering mesh part.