Flags used for raycasting an RenderMeshActor. More...
#include <RenderMeshActor.h>
Public Types | |
enum | Enum { VISIBLE_PARTS = (1 << 0), INVISIBLE_PARTS = (1 << 1), ALL_PARTS = VISIBLE_PARTS | INVISIBLE_PARTS } |
Enum of flags used for raycasting an RenderMeshActor. |
Flags used for raycasting an RenderMeshActor.