Public Types
nvidia::apex::DestructibleActorSyncFlags Struct Reference

#include <DestructibleActor.h>

List of all members.

Public Types

enum  Enum {
  None = 0,
  CopyDamageEvents = (1 << 0),
  ReadDamageEvents = (1 << 1),
  CopyFractureEvents = (1 << 2),
  ReadFractureEvents = (1 << 3),
  CopyChunkTransform = (1 << 4),
  ReadChunkTransform = (1 << 5),
  Last = (1 << 6)
}

Detailed Description

Flags for managing the sync state of the destructible actor


Member Enumeration Documentation

Enum of destructible actor sync flags


The documentation for this struct was generated from the following file:

Generated on Sat Dec 1 2018 15:52:07

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