Public Member Functions
nvidia::apex::WindFSActor Class Reference

WindFS Actor class. More...

#include <WindFSActor.h>

Inheritance diagram for nvidia::apex::WindFSActor:

List of all members.

Public Member Functions

virtual BasicFSAssetgetWindFSAsset () const =0
 Returns the asset the instance has been created from.
virtual PxMat44 getCurrentPose () const =0
 Gets the current pose of the actor.
virtual void setCurrentPose (const PxTransform &pose)=0
 Sets the current pose of the actor.
virtual PxVec3 getCurrentPosition () const =0
 Gets the current position of the actor.
virtual void setCurrentPosition (const PxVec3 &pos)=0
 Sets the current position of the actor.
virtual void setFieldStrength (float)=0
 Sets the field strength.
virtual void setFieldDirection (const PxVec3 &)=0
 Sets the field direction.
virtual void setEnabled (bool isEnabled)=0
 Enable/Disable the field simulation.
virtual void setCurrentScale (float scale)=0
 Sets the uniform overall object scale.
virtual float getCurrentScale (void) const =0
 Retrieves the uniform overall object scale.

Detailed Description

WindFS Actor class.


The documentation for this class was generated from the following file:

Generated on Sat Dec 1 2018 15:52:07

Copyright © 2012-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.