getInteropResourceHandle(CUgraphicsResource &handle) | nvidia::apex::UserRenderIndexBuffer | [inline, virtual] |
writeBuffer(const void *srcData, uint32_t srcStride, uint32_t firstDestElement, uint32_t numElements)=0 | nvidia::apex::UserRenderIndexBuffer | [pure virtual] |
~UserRenderIndexBuffer() (defined in nvidia::apex::UserRenderIndexBuffer) | nvidia::apex::UserRenderIndexBuffer | [inline, virtual] |