User render data holder. More...
#include <UserRenderCallback.h>
Public Member Functions | |
UserRenderDataHolder (const UserRenderDataHolder &other) | |
Copy constructor for UserRenderDataHolder. | |
UserRenderDataHolder & | operator= (const UserRenderDataHolder &other) |
Assignment operator for UserRenderDataHolder. | |
void | setUserData (UserRenderData *newUserData) |
Set user render data. | |
UserRenderData * | getUserData () const |
Get user render data. |
User render data holder.
UserRenderData* nvidia::apex::UserRenderDataHolder::getUserData | ( | ) | const [inline] |
Get user render data.
void nvidia::apex::UserRenderDataHolder::setUserData | ( | UserRenderData * | newUserData | ) | [inline] |
Set user render data.