Describes the context of a renderable object. More...
#include <RenderContext.h>
Public Attributes | |
UserRenderResource * | renderResource |
The renderable resource to be rendered. | |
bool | isScreenSpace |
The data is in screenspace and should use a screenspace projection that transforms X -1 to +1 and Y -1 to +1 with zbuffer disabled. | |
PxMat44 | local2world |
Reverse world pose transform for this renderable. | |
PxMat44 | world2local |
World pose transform for this renderable. | |
const char * | renderMeshName |
The name of the render mesh this context is associated with. |
Describes the context of a renderable object.