Public Member Functions
nvidia::apex::HeatSourceActor Class Reference

Turbulence HeatSource Actor class. More...

#include <HeatSourceActor.h>

Inheritance diagram for nvidia::apex::HeatSourceActor:

List of all members.

Public Member Functions

virtual HeatSourceAssetgetHeatSourceAsset () const =0
 Returns the asset the instance has been created from.
virtual void setEnabled (bool enable)=0
 enable/disable the heating
virtual bool isEnabled () const =0
 Returns true if heating enabled.
virtual bool intersectAgainstAABB (PxBounds3)=0
 intersect the collision shape against a given AABB
virtual ShapegetShape () const =0
 Returns pointer to Shape of heat source.
virtual BoxShapegetBoxShape ()=0
 If it is a box, cast to box class, return NULL otherwise.
virtual SphereShapegetSphereShape ()=0
 If it is a sphere, cast to sphere class, return NULL otherwise.
virtual float getAverageTemperature () const =0
 Return average value of temperature.
virtual float getStdTemperature () const =0
 Return STD value of temperature.
virtual PxMat44 getPose () const =0
 get the pose of a heat source shape
virtual void setTemperature (float averageTemperature, float stdTemperature)=0
 Set average and STD values for temperature.
virtual void setPose (PxMat44 pose)=0
 set the pose of a heat source shape
virtual void setCurrentScale (float scale)=0
 Sets the uniform overall object scale.
virtual float getCurrentScale (void) const =0
 Retrieves the uniform overall object scale.
virtual void release ()=0
 Release an object instance.

Detailed Description

Turbulence HeatSource Actor class.


Member Function Documentation

virtual void nvidia::apex::HeatSourceActor::release ( ) [pure virtual]

Release an object instance.

Calling this will unhook the class and delete it from memory. You should not keep any reference to this class instance after calling release

Implements nvidia::apex::ApexInterface.


The documentation for this class was generated from the following file:

Generated on Sat Dec 1 2018 15:52:10

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