Public Attributes
nvidia::apex::DestructibleAssetStats Struct Reference

#include <DestructibleAsset.h>

List of all members.

Public Attributes

uint32_t totalBytes
 total bytes
uint32_t chunkCount
 chunk count
uint32_t chunkBytes
 chunk bytes
uint32_t chunkHullDataBytes
 chunk hull data bytes
uint32_t collisionCookedHullDataBytes
 collision cooked hull data bytes
uint32_t collisionMeshCount
 collision mesh count
uint32_t maxHullVertexCount
 max hull vertex count
uint32_t maxHullFaceCount
 max hull face count
uint32_t chunkWithMaxEdgeCount
 chunk with max edge count
uint32_t runtimeCookedConvexCount
 runtime cooked convex count
RenderMeshAssetStats renderMeshAssetStats
 render mesh asset stats

Detailed Description

Stats for an DestructibleAsset: memory usage, counts, etc.


Member Data Documentation

chunk bytes

chunk count

chunk hull data bytes

chunk with max edge count

collision cooked hull data bytes

collision mesh count

max hull face count

max hull vertex count

render mesh asset stats

runtime cooked convex count

total bytes


The documentation for this struct was generated from the following file:

Generated on Sat Dec 1 2018 15:51:53

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