Public Member Functions | Public Attributes
nvidia::apex::DamageSpreadFunction Struct Reference

#include <DestructibleAsset.h>

List of all members.

Public Member Functions

PX_INLINE DamageSpreadFunction ()
PX_INLINE void setToDefault ()
 (re)sets the structure to the default.
PX_INLINE bool isValid () const

Public Attributes

float minimumRadius
 minimum radius
float radiusMultiplier
 radius multiplier
float falloffExponent
 falloff exponent

Detailed Description

DamageSpreadFunction


Constructor & Destructor Documentation

PX_INLINE nvidia::apex::DamageSpreadFunction::DamageSpreadFunction ( ) [inline]

Member Function Documentation

PX_INLINE bool nvidia::apex::DamageSpreadFunction::isValid ( ) const [inline]

Returns true iff an object can be created using this descriptor.

PX_INLINE void nvidia::apex::DamageSpreadFunction::setToDefault ( ) [inline]

(re)sets the structure to the default.


Member Data Documentation

falloff exponent

minimum radius

radius multiplier


The documentation for this struct was generated from the following file:

Generated on Sat Dec 1 2018 15:51:53

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