Public Member Functions | Protected Member Functions
nvidia::apex::DestructibleRenderable Class Reference

#include <DestructibleRenderable.h>

List of all members.

Public Member Functions

virtual RenderMeshActor * getRenderMeshActor (DestructibleActorMeshType::Enum type=DestructibleActorMeshType::Skinned) const =0

Protected Member Functions

virtual ~DestructibleRenderable ()

Detailed Description

Destructible renderable API. The destructible renderable contains rendering information for an DestructibleActor.


Constructor & Destructor Documentation

virtual nvidia::apex::DestructibleRenderable::~DestructibleRenderable ( ) [inline, protected, virtual]

Member Function Documentation

virtual RenderMeshActor* nvidia::apex::DestructibleRenderable::getRenderMeshActor ( DestructibleActorMeshType::Enum  type = DestructibleActorMeshType::Skinned) const [pure virtual]

Get the render mesh actor for the specified mesh type.


The documentation for this class was generated from the following file:

Generated on Sat Dec 1 2018 15:51:53

Copyright © 2012-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.