Public Types
nvidia::apex::ClothingTeleportMode Struct Reference

selects the mode the clothing actor will be in the simulation frame More...

#include <ClothingActor.h>

List of all members.

Public Types

enum  Enum {
  Continuous,
  Teleport,
  TeleportAndReset
}
 the enum type More...

Detailed Description

selects the mode the clothing actor will be in the simulation frame


Member Enumeration Documentation

the enum type

Enumerator:
Continuous 

Simulation continues smoothly. This is the most commonly used mode.

Teleport 

Transforms the current simulation state from the old global pose to the new global pose.

This will transform positions and velocities and thus keep the simulation state, just translate it to a new pose.

TeleportAndReset 

Forces the cloth to the animated position in the next frame.

This can be used to reset it from a bad state or by a teleport where the old state is not important anymore.


The documentation for this struct was generated from the following file:

Generated on Sat Dec 1 2018 15:51:51

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