PxPrismaticJoint Member List

This is the complete list of members for PxPrismaticJoint, including all inherited members.

getActors(PxRigidActor *&actor0, PxRigidActor *&actor1) const =0PxJointpure virtual
getBaseFlags() constPxBaseinline
getBinaryMetaData(PxOutputStream &stream)PxJointstatic
getBreakForce(PxReal &force, PxReal &torque) const =0PxJointpure virtual
getConcreteType() constPxBaseinline
getConcreteTypeName() constPxPrismaticJointinlinevirtual
getConstraint() const =0PxJointpure virtual
getConstraintFlags() const =0PxJointpure virtual
getInvInertiaScale0() const =0PxJointpure virtual
getInvInertiaScale1() const =0PxJointpure virtual
getInvMassScale0() const =0PxJointpure virtual
getInvMassScale1() const =0PxJointpure virtual
getLimit() const =0PxPrismaticJointpure virtual
getLocalPose(PxJointActorIndex::Enum actor) const =0PxJointpure virtual
getName() const =0PxJointpure virtual
getPosition() const =0PxPrismaticJointpure virtual
getPrismaticJointFlags() const =0PxPrismaticJointpure virtual
getProjectionAngularTolerance() const =0PxPrismaticJointpure virtual
getProjectionLinearTolerance() const =0PxPrismaticJointpure virtual
getRelativeAngularVelocity() const =0PxJointpure virtual
getRelativeLinearVelocity() const =0PxJointpure virtual
getRelativeTransform() const =0PxJointpure virtual
getScene() const =0PxJointpure virtual
getVelocity() const =0PxPrismaticJointpure virtual
is()PxBaseinline
is() constPxBaseinline
isKindOf(const char *name) constPxPrismaticJointinlineprotectedvirtual
isReleasable() constPxBaseinlinevirtual
mBaseFlagsPxBaseprotected
mConcreteTypePxBaseprotected
PxBase(PxType concreteType, PxBaseFlags baseFlags)PxBaseinlineprotected
PxBase(PxBaseFlags baseFlags)PxBaseinlineprotected
PxJoint(PxType concreteType, PxBaseFlags baseFlags)PxJointinlineprotected
PxJoint(PxBaseFlags baseFlags)PxJointinlineprotected
PxPrismaticJoint(PxType concreteType, PxBaseFlags baseFlags)PxPrismaticJointinlineprotected
PxPrismaticJoint(PxBaseFlags baseFlags)PxPrismaticJointinlineprotected
release()=0PxJointpure virtual
setActors(PxRigidActor *actor0, PxRigidActor *actor1)=0PxJointpure virtual
setBaseFlag(PxBaseFlag::Enum flag, bool value)PxBaseinline
setBaseFlags(PxBaseFlags inFlags)PxBaseinline
setBreakForce(PxReal force, PxReal torque)=0PxJointpure virtual
setConstraintFlag(PxConstraintFlag::Enum flag, bool value)=0PxJointpure virtual
setConstraintFlags(PxConstraintFlags flags)=0PxJointpure virtual
setInvInertiaScale0(PxReal invInertiaScale)=0PxJointpure virtual
setInvInertiaScale1(PxReal invInertiaScale)=0PxJointpure virtual
setInvMassScale0(PxReal invMassScale)=0PxJointpure virtual
setInvMassScale1(PxReal invMassScale)=0PxJointpure virtual
setLimit(const PxJointLinearLimitPair &)=0PxPrismaticJointpure virtual
setLocalPose(PxJointActorIndex::Enum actor, const PxTransform &localPose)=0PxJointpure virtual
setName(const char *name)=0PxJointpure virtual
setPrismaticJointFlag(PxPrismaticJointFlag::Enum flag, bool value)=0PxPrismaticJointpure virtual
setPrismaticJointFlags(PxPrismaticJointFlags flags)=0PxPrismaticJointpure virtual
setProjectionAngularTolerance(PxReal tolerance)=0PxPrismaticJointpure virtual
setProjectionLinearTolerance(PxReal tolerance)=0PxPrismaticJointpure virtual
typeMatch() constPxBaseinlineprotected
userDataPxJoint
~PxBase()PxBaseinlineprotectedvirtual
~PxJoint()PxJointinlineprotectedvirtual