This is the complete list of members for PxBVH33TriangleMesh, including all inherited members.
acquireReference()=0 | PxTriangleMesh | pure virtual |
getBaseFlags() const | PxBase | inline |
getConcreteType() const | PxBase | inline |
getConcreteTypeName() const =0 | PxBase | pure virtual |
getLocalBounds() const =0 | PxTriangleMesh | pure virtual |
getNbTriangles() const =0 | PxTriangleMesh | pure virtual |
getNbVertices() const =0 | PxTriangleMesh | pure virtual |
getReferenceCount() const =0 | PxTriangleMesh | pure virtual |
getTriangleMaterialIndex(PxTriangleID triangleIndex) const =0 | PxTriangleMesh | pure virtual |
getTriangleMeshFlags() const =0 | PxTriangleMesh | pure virtual |
getTriangles() const =0 | PxTriangleMesh | pure virtual |
getTrianglesRemap() const =0 | PxTriangleMesh | pure virtual |
getVertices() const =0 | PxTriangleMesh | pure virtual |
getVerticesForModification()=0 | PxTriangleMesh | pure virtual |
is() | PxBase | inline |
is() const | PxBase | inline |
isKindOf(const char *name) const | PxBVH33TriangleMesh | inlineprotectedvirtual |
isReleasable() const | PxBase | inlinevirtual |
mBaseFlags | PxBase | protected |
mConcreteType | PxBase | protected |
PxBase(PxType concreteType, PxBaseFlags baseFlags) | PxBase | inlineprotected |
PxBase(PxBaseFlags baseFlags) | PxBase | inlineprotected |
PxBVH33TriangleMesh(PxType concreteType, PxBaseFlags baseFlags) | PxBVH33TriangleMesh | inlineprotected |
PxBVH33TriangleMesh(PxBaseFlags baseFlags) | PxBVH33TriangleMesh | inlineprotected |
PxTriangleMesh(PxType concreteType, PxBaseFlags baseFlags) | PxTriangleMesh | inlineprotected |
PxTriangleMesh(PxBaseFlags baseFlags) | PxTriangleMesh | inlineprotected |
refitBVH()=0 | PxTriangleMesh | pure virtual |
release()=0 | PxTriangleMesh | pure virtual |
setBaseFlag(PxBaseFlag::Enum flag, bool value) | PxBase | inline |
setBaseFlags(PxBaseFlags inFlags) | PxBase | inline |
typeMatch() const | PxBase | inlineprotected |
~PxBase() | PxBase | inlineprotectedvirtual |
~PxBVH33TriangleMesh() | PxBVH33TriangleMesh | inlineprotectedvirtual |
~PxTriangleMesh() | PxTriangleMesh | inlineprotectedvirtual |