PxArticulationReducedCoordinate Member List

This is the complete list of members for PxArticulationReducedCoordinate, including all inherited members.

addLoopJoint(PxJoint *joint)=0PxArticulationReducedCoordinatepure virtual
applyCache(PxArticulationCache &cache, const PxArticulationCacheFlags flag, bool autowake=true)=0PxArticulationReducedCoordinatepure virtual
commonInit() const =0PxArticulationReducedCoordinatepure virtual
computeCoefficientMatrix(PxArticulationCache &cache) const =0PxArticulationReducedCoordinatepure virtual
computeCoriolisAndCentrifugalForce(PxArticulationCache &cache) const =0PxArticulationReducedCoordinatepure virtual
computeDenseJacobian(PxArticulationCache &cache, PxU32 &nRows, PxU32 &nCols) const =0PxArticulationReducedCoordinatepure virtual
computeGeneralizedExternalForce(PxArticulationCache &cache) const =0PxArticulationReducedCoordinatepure virtual
computeGeneralizedGravityForce(PxArticulationCache &cache) const =0PxArticulationReducedCoordinatepure virtual
computeGeneralizedMassMatrix(PxArticulationCache &cache) const =0PxArticulationReducedCoordinatepure virtual
computeJointAcceleration(PxArticulationCache &cache) const =0PxArticulationReducedCoordinatepure virtual
computeJointForce(PxArticulationCache &cache) const =0PxArticulationReducedCoordinatepure virtual
computeLambda(PxArticulationCache &cache, PxArticulationCache &initialState, const PxReal *const jointTorque, const PxU32 maxIter) const =0PxArticulationReducedCoordinatepure virtual
copyInternalStateToCache(PxArticulationCache &cache, const PxArticulationCacheFlags flag) const =0PxArticulationReducedCoordinatepure virtual
createArticulationJoint(PxArticulationLink &parent, const PxTransform &parentFrame, PxArticulationLink &child, const PxTransform &childFrame)=0PxArticulationBasepure virtual
createCache() const =0PxArticulationReducedCoordinatepure virtual
createLink(PxArticulationLink *parent, const PxTransform &pose)=0PxArticulationBasepure virtual
getAggregate() const =0PxArticulationBasepure virtual
getArticulationFlags() const =0PxArticulationReducedCoordinatepure virtual
getBaseFlags() constPxBaseinline
getCacheDataSize() const =0PxArticulationReducedCoordinatepure virtual
getCoefficientMatrixSize() const =0PxArticulationReducedCoordinatepure virtual
getConcreteType() constPxBaseinline
getConcreteTypeName() const =0PxBasepure virtual
getDofs() const =0PxArticulationReducedCoordinatepure virtual
getImpl()=0PxArticulationBasepure virtual
getImpl() const =0PxArticulationBasepure virtual
getLinkAcceleration(const PxU32 linkId)=0PxArticulationReducedCoordinatepure virtual
getLinks(PxArticulationLink **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0PxArticulationBasepure virtual
getLinkVelocity(const PxU32 linkId)=0PxArticulationReducedCoordinatepure virtual
getLoopJoints(PxJoint **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0PxArticulationReducedCoordinatepure virtual
getName() const =0PxArticulationBasepure virtual
getNbLinks() const =0PxArticulationBasepure virtual
getNbLoopJoints() const =0PxArticulationReducedCoordinatepure virtual
getScene() const =0PxArticulationBasepure virtual
getSleepThreshold() const =0PxArticulationBasepure virtual
getSolverIterationCounts(PxU32 &minPositionIters, PxU32 &minVelocityIters) const =0PxArticulationBasepure virtual
getStabilizationThreshold() const =0PxArticulationBasepure virtual
getWakeCounter() const =0PxArticulationBasepure virtual
getWorldBounds(float inflation=1.01f) const =0PxArticulationBasepure virtual
is()PxBaseinline
is() constPxBaseinline
isKindOf(const char *superClass) constPxBaseinlineprotectedvirtual
isReleasable() constPxBaseinlinevirtual
isSleeping() const =0PxArticulationBasepure virtual
mBaseFlagsPxBaseprotected
mConcreteTypePxBaseprotected
packJointData(const PxReal *maximum, PxReal *reduced) const =0PxArticulationReducedCoordinatepure virtual
putToSleep()=0PxArticulationBasepure virtual
PxArticulationBase(PxType concreteType, PxBaseFlags baseFlags)PxArticulationBaseinlineprotected
PxArticulationBase(PxBaseFlags baseFlags)PxArticulationBaseinlineprotected
PxArticulationReducedCoordinate(PxType concreteType, PxBaseFlags baseFlags)PxArticulationReducedCoordinateinlineprotected
PxArticulationReducedCoordinate(PxBaseFlags baseFlags)PxArticulationReducedCoordinateinlineprotected
PxBase(PxType concreteType, PxBaseFlags baseFlags)PxBaseinlineprotected
PxBase(PxBaseFlags baseFlags)PxBaseinlineprotected
release()=0PxArticulationReducedCoordinatepure virtual
releaseArticulationJoint(PxArticulationJointBase *joint)=0PxArticulationBasepure virtual
releaseCache(PxArticulationCache &cache) const =0PxArticulationReducedCoordinatepure virtual
removeLoopJoint(PxJoint *joint)=0PxArticulationReducedCoordinatepure virtual
setArticulationFlag(PxArticulationFlag::Enum flag, bool value)=0PxArticulationReducedCoordinatepure virtual
setArticulationFlags(PxArticulationFlags flags)=0PxArticulationReducedCoordinatepure virtual
setBaseFlag(PxBaseFlag::Enum flag, bool value)PxBaseinline
setBaseFlags(PxBaseFlags inFlags)PxBaseinline
setName(const char *name)=0PxArticulationBasepure virtual
setSleepThreshold(PxReal threshold)=0PxArticulationBasepure virtual
setSolverIterationCounts(PxU32 minPositionIters, PxU32 minVelocityIters=1)=0PxArticulationBasepure virtual
setStabilizationThreshold(PxReal threshold)=0PxArticulationBasepure virtual
setWakeCounter(PxReal wakeCounterValue)=0PxArticulationBasepure virtual
teleportRootLink(const PxTransform &pose, bool autowake)=0PxArticulationReducedCoordinatepure virtual
typeMatch() constPxBaseinlineprotected
unpackJointData(const PxReal *reduced, PxReal *maximum) const =0PxArticulationReducedCoordinatepure virtual
userDataPxArticulationBase
wakeUp()=0PxArticulationBasepure virtual
zeroCache(PxArticulationCache &cache)=0PxArticulationReducedCoordinatepure virtual
~PxArticulationBase()PxArticulationBaseinlinevirtual
~PxArticulationReducedCoordinate()PxArticulationReducedCoordinateinlineprotectedvirtual
~PxBase()PxBaseinlineprotectedvirtual