PxArticulationBase Member List

This is the complete list of members for PxArticulationBase, including all inherited members.

createArticulationJoint(PxArticulationLink &parent, const PxTransform &parentFrame, PxArticulationLink &child, const PxTransform &childFrame)=0PxArticulationBasepure virtual
createLink(PxArticulationLink *parent, const PxTransform &pose)=0PxArticulationBasepure virtual
getAggregate() const =0PxArticulationBasepure virtual
getBaseFlags() constPxBaseinline
getConcreteType() constPxBaseinline
getConcreteTypeName() const =0PxBasepure virtual
getImpl()=0PxArticulationBasepure virtual
getImpl() const =0PxArticulationBasepure virtual
getLinks(PxArticulationLink **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0PxArticulationBasepure virtual
getName() const =0PxArticulationBasepure virtual
getNbLinks() const =0PxArticulationBasepure virtual
getScene() const =0PxArticulationBasepure virtual
getSleepThreshold() const =0PxArticulationBasepure virtual
getSolverIterationCounts(PxU32 &minPositionIters, PxU32 &minVelocityIters) const =0PxArticulationBasepure virtual
getStabilizationThreshold() const =0PxArticulationBasepure virtual
getWakeCounter() const =0PxArticulationBasepure virtual
getWorldBounds(float inflation=1.01f) const =0PxArticulationBasepure virtual
is()PxBaseinline
is() constPxBaseinline
isKindOf(const char *superClass) constPxBaseinlineprotectedvirtual
isReleasable() constPxBaseinlinevirtual
isSleeping() const =0PxArticulationBasepure virtual
mBaseFlagsPxBaseprotected
mConcreteTypePxBaseprotected
putToSleep()=0PxArticulationBasepure virtual
PxArticulationBase(PxType concreteType, PxBaseFlags baseFlags)PxArticulationBaseinlineprotected
PxArticulationBase(PxBaseFlags baseFlags)PxArticulationBaseinlineprotected
PxBase(PxType concreteType, PxBaseFlags baseFlags)PxBaseinlineprotected
PxBase(PxBaseFlags baseFlags)PxBaseinlineprotected
release()=0PxBasepure virtual
releaseArticulationJoint(PxArticulationJointBase *joint)=0PxArticulationBasepure virtual
setBaseFlag(PxBaseFlag::Enum flag, bool value)PxBaseinline
setBaseFlags(PxBaseFlags inFlags)PxBaseinline
setName(const char *name)=0PxArticulationBasepure virtual
setSleepThreshold(PxReal threshold)=0PxArticulationBasepure virtual
setSolverIterationCounts(PxU32 minPositionIters, PxU32 minVelocityIters=1)=0PxArticulationBasepure virtual
setStabilizationThreshold(PxReal threshold)=0PxArticulationBasepure virtual
setWakeCounter(PxReal wakeCounterValue)=0PxArticulationBasepure virtual
typeMatch() constPxBaseinlineprotected
userDataPxArticulationBase
wakeUp()=0PxArticulationBasepure virtual
~PxArticulationBase()PxArticulationBaseinlinevirtual
~PxBase()PxBaseinlineprotectedvirtual