PxControllerObstacles.h
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29 
30 #ifndef PX_PHYSICS_CCT_OBSTACLES
31 #define PX_PHYSICS_CCT_OBSTACLES
32 
38 #include "geometry/PxGeometry.h"
39 
40 #if !PX_DOXYGEN
41 namespace physx
42 {
43 #endif
44 
45  class PxControllerManager;
46 
47  #define INVALID_OBSTACLE_HANDLE 0xffffffff
48 
54  class PxObstacle
55  {
56  protected:
58  mType (PxGeometryType::eINVALID),
59  mUserData (NULL),
60  mPos (0.0, 0.0, 0.0),
61  mRot (PxQuat(PxIdentity))
62  {}
63 
65  public:
66 
67  PX_FORCE_INLINE PxGeometryType::Enum getType() const { return mType; }
68 
69  void* mUserData;
72  };
73 
79  class PxBoxObstacle : public PxObstacle
80  {
81  public:
83  mHalfExtents(0.0f)
84  { mType = PxGeometryType::eBOX; }
85 
87  };
88 
95  {
96  public:
98  mHalfHeight (0.0f),
99  mRadius (0.0f)
100  { mType = PxGeometryType::eCAPSULE; }
101 
104  };
105 
107 
116  {
117  public:
119  virtual ~PxObstacleContext() {}
120 
124  virtual void release() = 0;
125 
131  virtual PxControllerManager& getControllerManager() const = 0;
132 
140  virtual ObstacleHandle addObstacle(const PxObstacle& obstacle) = 0;
141 
149  virtual bool removeObstacle(ObstacleHandle handle) = 0;
150 
159  virtual bool updateObstacle(ObstacleHandle handle, const PxObstacle& obstacle) = 0;
160 
166  virtual PxU32 getNbObstacles() const = 0;
167 
175  virtual const PxObstacle* getObstacle(PxU32 i) const = 0;
176 
184  virtual const PxObstacle* getObstacleByHandle(ObstacleHandle handle) const = 0;
185  };
186 
187 #if !PX_DOXYGEN
188 }
189 #endif
190 
192 #endif
Definition: GuContactBuffer.h:37
PxReal mHalfHeight
Definition: PxControllerObstacles.h:102
PxReal mRadius
Definition: PxControllerObstacles.h:103
Definition: Px.h:84
PxGeometryType::Enum mType
Definition: PxControllerObstacles.h:64
PxObstacleContext()
Definition: PxControllerObstacles.h:118
A geometry type.
Definition: PxGeometry.h:51
#define PX_FORCE_INLINE
Definition: PxPreprocessor.h:364
PxVec3 mHalfExtents
Definition: PxControllerObstacles.h:86
This is a quaternion class. For more information on quaternion mathematics consult a mathematics sour...
Definition: PxQuat.h:49
float PxReal
Definition: PxSimpleTypes.h:78
PX_FORCE_INLINE PxGeometryType::Enum getType() const
Definition: PxControllerObstacles.h:67
Definition: PxGeometry.h:57
PxBoxObstacle()
Definition: PxControllerObstacles.h:82
virtual ~PxObstacleContext()
Definition: PxControllerObstacles.h:119
PxExtendedVec3 mPos
Definition: PxControllerObstacles.h:70
PxObstacle()
Definition: PxControllerObstacles.h:57
A box obstacle.
Definition: PxControllerObstacles.h:79
Context class for obstacles.
Definition: PxControllerObstacles.h:115
Manages an array of character controllers.
Definition: PxControllerManager.h:86
Base class for obstacles.
Definition: PxControllerObstacles.h:54
Enum
Definition: PxGeometry.h:53
PxU32 ObstacleHandle
Definition: PxControllerObstacles.h:106
A capsule obstacle.
Definition: PxControllerObstacles.h:94
Definition: PxGeometry.h:58
void * mUserData
Definition: PxControllerObstacles.h:69
uint32_t PxU32
Definition: Px.h:48
PxCapsuleObstacle()
Definition: PxControllerObstacles.h:97
PxQuat mRot
Definition: PxControllerObstacles.h:71
3 Element vector class.
Definition: PxVec3.h:49
Definition: PxExtended.h:56