30 #ifndef PX_PHYSICS_CCT_BEHAVIOR 31 #define PX_PHYSICS_CCT_BEHAVIOR 55 eCCT_CAN_RIDE_ON_OBJECT = (1<<0),
57 eCCT_USER_DEFINED_RIDE = (1<<2)
Definition: GuContactBuffer.h:37
virtual ~PxControllerBehaviorCallback()
Definition: PxControllerBehavior.h:128
PxFlags< PxControllerBehaviorFlag::Enum, PxU8 > PxControllerBehaviorFlags
Bitfield that contains a set of raised flags defined in PxControllerBehaviorFlag. ...
Definition: PxControllerBehavior.h:66
PxActor is the base class for the main simulation objects in the physics SDK.
Definition: PxActor.h:154
Abstract class for collision shapes.
Definition: PxShape.h:142
Base class for character controllers.
Definition: PxController.h:623
uint8_t PxU8
Definition: PxSimpleTypes.h:75
Base class for obstacles.
Definition: PxControllerObstacles.h:54
Enum
Definition: PxControllerBehavior.h:53
User behavior callback.
Definition: PxControllerBehavior.h:74
Container for bitfield flag variables associated with a specific enum type.
Definition: PxFlags.h:73
specifies controller behavior
Definition: PxControllerBehavior.h:51