PxCapsuleGeometry.h
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29 
30 
31 #ifndef PX_PHYSICS_NX_CAPSULE_GEOMETRY
32 #define PX_PHYSICS_NX_CAPSULE_GEOMETRY
33 
36 #include "geometry/PxGeometry.h"
37 
38 #if !PX_DOXYGEN
39 namespace physx
40 {
41 #endif
42 
55 {
56 public:
60  PX_INLINE PxCapsuleGeometry() : PxGeometry(PxGeometryType::eCAPSULE), radius(0), halfHeight(0) {}
61 
65  PX_INLINE PxCapsuleGeometry(PxReal radius_, PxReal halfHeight_) : PxGeometry(PxGeometryType::eCAPSULE), radius(radius_), halfHeight(halfHeight_) {}
66 
77  PX_INLINE bool isValid() const;
78 
79 public:
84 
89 };
90 
91 
93 {
94  if (mType != PxGeometryType::eCAPSULE)
95  return false;
96  if (!PxIsFinite(radius) || !PxIsFinite(halfHeight))
97  return false;
98  if (radius <= 0.0f || halfHeight <= 0.0f)
99  return false;
100 
101  return true;
102 }
103 
104 
113 PX_FOUNDATION_API PxTransform PxTransformFromSegment(const PxVec3& p0, const PxVec3& p1, PxReal* halfHeight = NULL);
114 
115 
116 #if !PX_DOXYGEN
117 } // namespace physx
118 #endif
119 
121 #endif
Definition: GuContactBuffer.h:37
Class representing the geometry of a capsule.
Definition: PxCapsuleGeometry.h:54
A geometry type.
Definition: PxGeometry.h:51
float PxReal
Definition: PxSimpleTypes.h:78
Definition: PxGeometry.h:57
A geometry object.
Definition: PxGeometry.h:75
PX_INLINE PxCapsuleGeometry()
Default constructor, initializes to a capsule with zero height and radius.
Definition: PxCapsuleGeometry.h:60
PX_INLINE PxCapsuleGeometry(PxReal radius_, PxReal halfHeight_)
Constructor, initializes to a capsule with passed radius and half height.
Definition: PxCapsuleGeometry.h:65
PX_INLINE bool isValid() const
Returns true if the geometry is valid.
Definition: PxCapsuleGeometry.h:92
class representing a rigid euclidean transform as a quaternion and a vector
Definition: PxTransform.h:48
PxReal radius
The radius of the capsule.
Definition: PxCapsuleGeometry.h:83
PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxIsFinite(float f)
returns true if the passed number is a finite floating point number as opposed to INF...
Definition: PxMath.h:292
PxReal halfHeight
half of the capsule&#39;s height, measured between the centers of the hemispherical ends.
Definition: PxCapsuleGeometry.h:88
#define PX_FOUNDATION_API
Definition: PxPreprocessor.h:318
PX_FOUNDATION_API PxTransform PxTransformFromSegment(const PxVec3 &p0, const PxVec3 &p1, PxReal *halfHeight=NULL)
creates a transform from the endpoints of a segment, suitable for an actor transform for a PxCapsuleG...
#define PX_INLINE
Definition: PxPreprocessor.h:349
3 Element vector class.
Definition: PxVec3.h:49