onControllerHit(const PxControllersHit &hit)=0 | PxUserControllerHitReport | [pure virtual] |
onObstacleHit(const PxControllerObstacleHit &hit)=0 | PxUserControllerHitReport | [pure virtual] |
onShapeHit(const PxControllerShapeHit &hit)=0 | PxUserControllerHitReport | [pure virtual] |
~PxUserControllerHitReport() | PxUserControllerHitReport | [inline, protected, virtual] |