allocateIndices(PxU32 num, const PxStrideIterator< PxU32 > &indexBuffer)=0 | PxParticleExt::PxParticleExt::IndexPool | [pure virtual] |
freeIndices(PxU32 num, const PxStrideIterator< const PxU32 > &indexBuffer)=0 | PxParticleExt::PxParticleExt::IndexPool | [pure virtual] |
freeIndices()=0 | PxParticleExt::PxParticleExt::IndexPool | [pure virtual] |
release()=0 | PxParticleExt::PxParticleExt::IndexPool | [pure virtual] |
~IndexPool() | PxParticleExt::PxParticleExt::IndexPool | [inline, virtual] |