addObstacle(const PxObstacle &obstacle)=0 | PxObstacleContext | [pure virtual] |
getControllerManager() const =0 | PxObstacleContext | [pure virtual] |
getNbObstacles() const =0 | PxObstacleContext | [pure virtual] |
getObstacle(PxU32 i) const =0 | PxObstacleContext | [pure virtual] |
getObstacleByHandle(ObstacleHandle handle) const =0 | PxObstacleContext | [pure virtual] |
PxObstacleContext() | PxObstacleContext | [inline] |
release()=0 | PxObstacleContext | [pure virtual] |
removeObstacle(ObstacleHandle handle)=0 | PxObstacleContext | [pure virtual] |
updateObstacle(ObstacleHandle handle, const PxObstacle &obstacle)=0 | PxObstacleContext | [pure virtual] |
~PxObstacleContext() | PxObstacleContext | [inline, virtual] |