, including all inherited members.
getActors(PxRigidActor *&actor0, PxRigidActor *&actor1) const =0 | PxJoint | [pure virtual] |
getBaseFlags() const | PxBase | [inline] |
getBinaryMetaData(PxOutputStream &stream) | PxJoint | [static] |
getBreakForce(PxReal &force, PxReal &torque) const =0 | PxJoint | [pure virtual] |
getConcreteType() const | PxBase | [inline] |
getConcreteTypeName() const | PxDistanceJoint | [inline, virtual] |
getConstraint() const =0 | PxJoint | [pure virtual] |
getConstraintFlags() const =0 | PxJoint | [pure virtual] |
getDamping() const =0 | PxDistanceJoint | [pure virtual] |
getDistance() const =0 | PxDistanceJoint | [pure virtual] |
getDistanceJointFlags(void) const =0 | PxDistanceJoint | [pure virtual] |
getInvInertiaScale0() const =0 | PxJoint | [pure virtual] |
getInvInertiaScale1() const =0 | PxJoint | [pure virtual] |
getInvMassScale0() const =0 | PxJoint | [pure virtual] |
getInvMassScale1() const =0 | PxJoint | [pure virtual] |
getLocalPose(PxJointActorIndex::Enum actor) const =0 | PxJoint | [pure virtual] |
getMaxDistance() const =0 | PxDistanceJoint | [pure virtual] |
getMinDistance() const =0 | PxDistanceJoint | [pure virtual] |
getName() const =0 | PxJoint | [pure virtual] |
getRelativeAngularVelocity() const =0 | PxJoint | [pure virtual] |
getRelativeLinearVelocity() const =0 | PxJoint | [pure virtual] |
getRelativeTransform() const =0 | PxJoint | [pure virtual] |
getScene() const =0 | PxJoint | [pure virtual] |
getStiffness() const =0 | PxDistanceJoint | [pure virtual] |
getTolerance() const =0 | PxDistanceJoint | [pure virtual] |
is() | PxBase | [inline] |
is() const | PxBase | [inline] |
isKindOf(const char *name) const | PxDistanceJoint | [inline, protected, virtual] |
isReleasable() const | PxBase | [inline, virtual] |
mBaseFlags | PxBase | [protected] |
mConcreteType | PxBase | [protected] |
PxBase(PxType concreteType, PxBaseFlags baseFlags) | PxBase | [inline, protected] |
PxBase(PxBaseFlags baseFlags) | PxBase | [inline, protected] |
PxDistanceJoint(PxType concreteType, PxBaseFlags baseFlags) | PxDistanceJoint | [inline, protected] |
PxDistanceJoint(PxBaseFlags baseFlags) | PxDistanceJoint | [inline, protected] |
PxJoint(PxType concreteType, PxBaseFlags baseFlags) | PxJoint | [inline, protected] |
PxJoint(PxBaseFlags baseFlags) | PxJoint | [inline, protected] |
release()=0 | PxJoint | [pure virtual] |
setActors(PxRigidActor *actor0, PxRigidActor *actor1)=0 | PxJoint | [pure virtual] |
setBaseFlag(PxBaseFlag::Enum flag, bool value) | PxBase | [inline] |
setBaseFlags(PxBaseFlags inFlags) | PxBase | [inline] |
setBreakForce(PxReal force, PxReal torque)=0 | PxJoint | [pure virtual] |
setConstraintFlag(PxConstraintFlag::Enum flag, bool value)=0 | PxJoint | [pure virtual] |
setConstraintFlags(PxConstraintFlags flags)=0 | PxJoint | [pure virtual] |
setDamping(PxReal damping)=0 | PxDistanceJoint | [pure virtual] |
setDistanceJointFlag(PxDistanceJointFlag::Enum flag, bool value)=0 | PxDistanceJoint | [pure virtual] |
setDistanceJointFlags(PxDistanceJointFlags flags)=0 | PxDistanceJoint | [pure virtual] |
setInvInertiaScale0(PxReal invInertiaScale)=0 | PxJoint | [pure virtual] |
setInvInertiaScale1(PxReal invInertiaScale)=0 | PxJoint | [pure virtual] |
setInvMassScale0(PxReal invMassScale)=0 | PxJoint | [pure virtual] |
setInvMassScale1(PxReal invMassScale)=0 | PxJoint | [pure virtual] |
setLocalPose(PxJointActorIndex::Enum actor, const PxTransform &localPose)=0 | PxJoint | [pure virtual] |
setMaxDistance(PxReal distance)=0 | PxDistanceJoint | [pure virtual] |
setMinDistance(PxReal distance)=0 | PxDistanceJoint | [pure virtual] |
setName(const char *name)=0 | PxJoint | [pure virtual] |
setStiffness(PxReal stiffness)=0 | PxDistanceJoint | [pure virtual] |
setTolerance(PxReal tolerance)=0 | PxDistanceJoint | [pure virtual] |
typeMatch() const | PxBase | [inline, protected] |
userData | PxJoint | |
~PxBase() | PxBase | [inline, protected, virtual] |
~PxJoint() | PxJoint | [inline, protected, virtual] |