getBehaviorFlags(const PxShape &shape, const PxActor &actor)=0 | PxControllerBehaviorCallback | [pure virtual] |
getBehaviorFlags(const PxController &controller)=0 | PxControllerBehaviorCallback | [pure virtual] |
getBehaviorFlags(const PxObstacle &obstacle)=0 | PxControllerBehaviorCallback | [pure virtual] |
~PxControllerBehaviorCallback() | PxControllerBehaviorCallback | [inline, protected, virtual] |