00001 // 00002 // Redistribution and use in source and binary forms, with or without 00003 // modification, are permitted provided that the following conditions 00004 // are met: 00005 // * Redistributions of source code must retain the above copyright 00006 // notice, this list of conditions and the following disclaimer. 00007 // * Redistributions in binary form must reproduce the above copyright 00008 // notice, this list of conditions and the following disclaimer in the 00009 // documentation and/or other materials provided with the distribution. 00010 // * Neither the name of NVIDIA CORPORATION nor the names of its 00011 // contributors may be used to endorse or promote products derived 00012 // from this software without specific prior written permission. 00013 // 00014 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY 00015 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00016 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 00017 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 00018 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 00019 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 00020 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 00021 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 00022 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00023 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00024 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00025 // 00026 // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. 00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. 00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. 00029 00030 00031 00032 #ifndef PX_REPX_SIMPLE_TYPE_H 00033 #define PX_REPX_SIMPLE_TYPE_H 00034 00039 #include "foundation/PxSimpleTypes.h" 00040 #include "cooking/PxCooking.h" 00041 #include "common/PxStringTable.h" 00042 #include "common/PxSerialFramework.h" 00043 00044 #if !PX_DOXYGEN 00045 namespace physx 00046 { 00047 #endif 00048 00052 struct PxRepXObject 00053 { 00058 const char* typeName; 00059 00063 const void* serializable; 00064 00068 PxSerialObjectId id; 00069 PxRepXObject( const char* inTypeName = "", const void* inSerializable = NULL, const PxSerialObjectId inId = 0 ) 00070 : typeName( inTypeName ) 00071 , serializable( inSerializable ) 00072 , id( inId ) 00073 { 00074 } 00075 bool isValid() const { return serializable != NULL; } 00076 }; 00077 00085 struct PxRepXInstantiationArgs 00086 { 00087 PxPhysics& physics; 00088 PxCooking* cooker; 00089 PxStringTable* stringTable; 00090 PxRepXInstantiationArgs( PxPhysics& inPhysics, PxCooking* inCooking = NULL , PxStringTable* inStringTable = NULL ) 00091 : physics( inPhysics ) 00092 , cooker( inCooking ) 00093 , stringTable( inStringTable ) 00094 { 00095 } 00096 00097 PxRepXInstantiationArgs& operator=(const PxRepXInstantiationArgs&); 00098 }; 00099 00100 00101 #if !PX_DOXYGEN 00102 } // namespace physx 00103 #endif 00104 00106 #endif