PxParticleFluid.h

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00026 // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_PHYSICS_NX_PARTICLEFLUID
00032 #define PX_PHYSICS_NX_PARTICLEFLUID
00033 
00036 #include "particles/PxParticleFluidReadData.h"
00037 #include "particles/PxParticleBase.h"
00038 
00039 #if !PX_DOXYGEN
00040 namespace physx
00041 {
00042 #endif
00043 
00069 class PX_DEPRECATED PxParticleFluid : public PxParticleBase
00070 {
00071 
00072 public:
00073 
00074 /************************************************************************************************/
00075 
00079     
00086     virtual     PxParticleFluidReadData*        lockParticleFluidReadData(PxDataAccessFlags flags)  = 0;
00087 
00094     virtual     PxParticleFluidReadData*        lockParticleFluidReadData() = 0;
00095 
00097 /************************************************************************************************/
00098 
00099 
00103 
00109     virtual     PxReal                          getStiffness()                                          const   = 0;
00110 
00116     virtual     void                            setStiffness(PxReal stiffness)                                  = 0;
00117 
00123     virtual     PxReal                          getViscosity()                                          const   = 0;
00124 
00130     virtual     void                            setViscosity(PxReal viscosity)                                  = 0;
00131 
00133 /************************************************************************************************/
00134 
00138 
00144     virtual     PxReal                          getRestParticleDistance()                               const   = 0;
00145 
00147 /************************************************************************************************/
00148 
00152 
00158     virtual     void                            setRestParticleDistance(PxReal restParticleDistance)            = 0;
00159 
00161 /************************************************************************************************/
00162 
00163     virtual     const char*                     getConcreteTypeName() const { return "PxParticleFluid"; }
00164 
00165 protected:
00166     PX_INLINE                                   PxParticleFluid(PxType concreteType, PxBaseFlags baseFlags) : PxParticleBase(concreteType, baseFlags) {}
00167     PX_INLINE                                   PxParticleFluid(PxBaseFlags baseFlags) : PxParticleBase(baseFlags) {}
00168     virtual                                     ~PxParticleFluid() {}
00169     virtual     bool                            isKindOf(const char* name) const { return !::strcmp("PxParticleFluid", name) || PxParticleBase::isKindOf(name);  }
00170 };
00171 
00172 #if !PX_DOXYGEN
00173 } // namespace physx
00174 #endif
00175 
00177 #endif


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