PxClothMeshQuadifier.h

Go to the documentation of this file.
00001 //
00002 // Redistribution and use in source and binary forms, with or without
00003 // modification, are permitted provided that the following conditions
00004 // are met:
00005 //  * Redistributions of source code must retain the above copyright
00006 //    notice, this list of conditions and the following disclaimer.
00007 //  * Redistributions in binary form must reproduce the above copyright
00008 //    notice, this list of conditions and the following disclaimer in the
00009 //    documentation and/or other materials provided with the distribution.
00010 //  * Neither the name of NVIDIA CORPORATION nor the names of its
00011 //    contributors may be used to endorse or promote products derived
00012 //    from this software without specific prior written permission.
00013 //
00014 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
00015 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00016 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
00017 // PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
00018 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
00019 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
00020 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
00021 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
00022 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
00023 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00024 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00025 //
00026 // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_PHYSICS_EXTENSIONS_CLOTH_EDGE_QUADIFIER_H
00032 #define PX_PHYSICS_EXTENSIONS_CLOTH_EDGE_QUADIFIER_H
00033 
00034 #include "common/PxPhysXCommonConfig.h"
00035 #include "PxClothMeshDesc.h"
00036 
00037 #if !PX_DOXYGEN
00038 namespace physx
00039 {
00040 #endif
00041     
00042 struct PxClothMeshQuadifierImpl;
00043 
00047 class PX_DEPRECATED PxClothMeshQuadifier
00048 {
00049 public:
00058     PxClothMeshQuadifier(const PxClothMeshDesc &desc);
00059     ~PxClothMeshQuadifier();
00060 
00065     PxClothMeshDesc getDescriptor() const;
00066 
00067 private:
00068     PxClothMeshQuadifierImpl* mImpl;
00069 
00070 };
00071 
00072 #if !PX_DOXYGEN
00073 } // namespace physx
00074 #endif
00075 
00076 #endif // PX_PHYSICS_EXTENSIONS_CLOTH_EDGE_QUADIFIER_H


Copyright © 2008-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com