00001 // 00002 // Redistribution and use in source and binary forms, with or without 00003 // modification, are permitted provided that the following conditions 00004 // are met: 00005 // * Redistributions of source code must retain the above copyright 00006 // notice, this list of conditions and the following disclaimer. 00007 // * Redistributions in binary form must reproduce the above copyright 00008 // notice, this list of conditions and the following disclaimer in the 00009 // documentation and/or other materials provided with the distribution. 00010 // * Neither the name of NVIDIA CORPORATION nor the names of its 00011 // contributors may be used to endorse or promote products derived 00012 // from this software without specific prior written permission. 00013 // 00014 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY 00015 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00016 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 00017 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 00018 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 00019 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 00020 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 00021 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 00022 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00023 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00024 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00025 // 00026 // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. 00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. 00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. 00029 00030 00031 #ifndef PX_PHYSICS_CCT_CAPSULE_CONTROLLER 00032 #define PX_PHYSICS_CCT_CAPSULE_CONTROLLER 00033 00037 #include "characterkinematic/PxCharacter.h" 00038 #include "characterkinematic/PxController.h" 00039 00040 #if !PX_DOXYGEN 00041 namespace physx 00042 { 00043 #endif 00044 00045 struct PxCapsuleClimbingMode 00046 { 00047 enum Enum 00048 { 00049 eEASY, 00050 eCONSTRAINED, 00051 00052 eLAST 00053 }; 00054 }; 00055 00061 class PxCapsuleControllerDesc : public PxControllerDesc 00062 { 00063 public: 00067 PX_INLINE PxCapsuleControllerDesc (); 00068 PX_INLINE virtual ~PxCapsuleControllerDesc () {} 00069 00073 PX_INLINE PxCapsuleControllerDesc(const PxCapsuleControllerDesc&); 00074 00078 PX_INLINE PxCapsuleControllerDesc& operator=(const PxCapsuleControllerDesc&); 00079 00083 PX_INLINE virtual void setToDefault(); 00089 PX_INLINE virtual bool isValid() const; 00090 00098 PxF32 radius; 00099 00107 PxF32 height; 00108 00116 PxCapsuleClimbingMode::Enum climbingMode; 00117 00118 protected: 00119 PX_INLINE void copy(const PxCapsuleControllerDesc&); 00120 }; 00121 00122 PX_INLINE PxCapsuleControllerDesc::PxCapsuleControllerDesc () : PxControllerDesc(PxControllerShapeType::eCAPSULE) 00123 { 00124 radius = height = 0.0f; 00125 climbingMode = PxCapsuleClimbingMode::eEASY; 00126 } 00127 00128 PX_INLINE PxCapsuleControllerDesc::PxCapsuleControllerDesc(const PxCapsuleControllerDesc& other) : PxControllerDesc(other) 00129 { 00130 copy(other); 00131 } 00132 00133 PX_INLINE PxCapsuleControllerDesc& PxCapsuleControllerDesc::operator=(const PxCapsuleControllerDesc& other) 00134 { 00135 PxControllerDesc::operator=(other); 00136 copy(other); 00137 return *this; 00138 } 00139 00140 PX_INLINE void PxCapsuleControllerDesc::copy(const PxCapsuleControllerDesc& other) 00141 { 00142 radius = other.radius; 00143 height = other.height; 00144 climbingMode = other.climbingMode; 00145 } 00146 00147 PX_INLINE void PxCapsuleControllerDesc::setToDefault() 00148 { 00149 *this = PxCapsuleControllerDesc(); 00150 } 00151 00152 PX_INLINE bool PxCapsuleControllerDesc::isValid() const 00153 { 00154 if(!PxControllerDesc::isValid()) return false; 00155 if(radius<=0.0f) return false; 00156 if(height<=0.0f) return false; 00157 if(stepOffset>height+radius*2.0f) return false; // Prevents obvious mistakes 00158 return true; 00159 } 00177 class PxCapsuleController : public PxController 00178 { 00179 public: 00180 00188 virtual PxF32 getRadius() const = 0; 00189 00200 virtual bool setRadius(PxF32 radius) = 0; 00201 00209 virtual PxF32 getHeight() const = 0; 00210 00221 virtual bool setHeight(PxF32 height) = 0; 00222 00230 virtual PxCapsuleClimbingMode::Enum getClimbingMode() const = 0; 00231 00239 virtual bool setClimbingMode(PxCapsuleClimbingMode::Enum mode) = 0; 00240 00241 protected: 00242 PX_INLINE PxCapsuleController() {} 00243 virtual ~PxCapsuleController() {} 00244 }; 00245 00246 #if !PX_DOXYGEN 00247 } // namespace physx 00248 #endif 00249 00251 #endif