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00030 #ifndef PXFOUNDATION_PXBOUNDS3_H
00031 #define PXFOUNDATION_PXBOUNDS3_H
00032
00037 #include "foundation/PxTransform.h"
00038 #include "foundation/PxMat33.h"
00039
00040 #if !PX_DOXYGEN
00041 namespace physx
00042 {
00043 #endif
00044
00045
00046 #define PX_MAX_BOUNDS_EXTENTS (PX_MAX_REAL * 0.25f)
00047
00058 class PxBounds3
00059 {
00060 public:
00065 PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3()
00066 {
00067 }
00068
00072 PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3(const PxVec3& minimum, const PxVec3& maximum);
00073
00077 static PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3 empty();
00078
00084 static PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3 boundsOfPoints(const PxVec3& v0, const PxVec3& v1);
00085
00091 static PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3 centerExtents(const PxVec3& center, const PxVec3& extent);
00092
00096 static PX_CUDA_CALLABLE PX_INLINE PxBounds3
00097 basisExtent(const PxVec3& center, const PxMat33& basis, const PxVec3& extent);
00098
00102 static PX_CUDA_CALLABLE PX_INLINE PxBounds3 poseExtent(const PxTransform& pose, const PxVec3& extent);
00103
00112 static PX_CUDA_CALLABLE PX_INLINE PxBounds3 transformSafe(const PxMat33& matrix, const PxBounds3& bounds);
00113
00122 static PX_CUDA_CALLABLE PX_INLINE PxBounds3 transformFast(const PxMat33& matrix, const PxBounds3& bounds);
00123
00132 static PX_CUDA_CALLABLE PX_INLINE PxBounds3 transformSafe(const PxTransform& transform, const PxBounds3& bounds);
00133
00142 static PX_CUDA_CALLABLE PX_INLINE PxBounds3 transformFast(const PxTransform& transform, const PxBounds3& bounds);
00143
00147 PX_CUDA_CALLABLE PX_FORCE_INLINE void setEmpty();
00148
00152 PX_CUDA_CALLABLE PX_FORCE_INLINE void setMaximal();
00153
00158 PX_CUDA_CALLABLE PX_FORCE_INLINE void include(const PxVec3& v);
00159
00164 PX_CUDA_CALLABLE PX_FORCE_INLINE void include(const PxBounds3& b);
00165
00166 PX_CUDA_CALLABLE PX_FORCE_INLINE bool isEmpty() const;
00167
00172 PX_CUDA_CALLABLE PX_FORCE_INLINE bool intersects(const PxBounds3& b) const;
00173
00179 PX_CUDA_CALLABLE PX_FORCE_INLINE bool intersects1D(const PxBounds3& a, uint32_t axis) const;
00180
00185 PX_CUDA_CALLABLE PX_FORCE_INLINE bool contains(const PxVec3& v) const;
00186
00191 PX_CUDA_CALLABLE PX_FORCE_INLINE bool isInside(const PxBounds3& box) const;
00192
00196 PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 getCenter() const;
00197
00201 PX_CUDA_CALLABLE PX_FORCE_INLINE float getCenter(uint32_t axis) const;
00202
00206 PX_CUDA_CALLABLE PX_FORCE_INLINE float getExtents(uint32_t axis) const;
00207
00211 PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 getDimensions() const;
00212
00216 PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 getExtents() const;
00217
00225 PX_CUDA_CALLABLE PX_FORCE_INLINE void scaleSafe(float scale);
00226
00234 PX_CUDA_CALLABLE PX_FORCE_INLINE void scaleFast(float scale);
00235
00241 PX_CUDA_CALLABLE PX_FORCE_INLINE void fattenSafe(float distance);
00242
00248 PX_CUDA_CALLABLE PX_FORCE_INLINE void fattenFast(float distance);
00249
00253 PX_CUDA_CALLABLE PX_FORCE_INLINE bool isFinite() const;
00254
00258 PX_CUDA_CALLABLE PX_FORCE_INLINE bool isValid() const;
00259
00260 PxVec3 minimum, maximum;
00261 };
00262
00263 PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3::PxBounds3(const PxVec3& minimum_, const PxVec3& maximum_)
00264 : minimum(minimum_), maximum(maximum_)
00265 {
00266 }
00267
00268 PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3 PxBounds3::empty()
00269 {
00270 return PxBounds3(PxVec3(PX_MAX_BOUNDS_EXTENTS), PxVec3(-PX_MAX_BOUNDS_EXTENTS));
00271 }
00272
00273 PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::isFinite() const
00274 {
00275 return minimum.isFinite() && maximum.isFinite();
00276 }
00277
00278 PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3 PxBounds3::boundsOfPoints(const PxVec3& v0, const PxVec3& v1)
00279 {
00280 return PxBounds3(v0.minimum(v1), v0.maximum(v1));
00281 }
00282
00283 PX_CUDA_CALLABLE PX_FORCE_INLINE PxBounds3 PxBounds3::centerExtents(const PxVec3& center, const PxVec3& extent)
00284 {
00285 return PxBounds3(center - extent, center + extent);
00286 }
00287
00288 PX_CUDA_CALLABLE PX_INLINE PxBounds3
00289 PxBounds3::basisExtent(const PxVec3& center, const PxMat33& basis, const PxVec3& extent)
00290 {
00291
00292 PxVec3 c0 = basis.column0 * extent.x;
00293 PxVec3 c1 = basis.column1 * extent.y;
00294 PxVec3 c2 = basis.column2 * extent.z;
00295
00296 PxVec3 w;
00297
00298 w.x = PxAbs(c0.x) + PxAbs(c1.x) + PxAbs(c2.x);
00299 w.y = PxAbs(c0.y) + PxAbs(c1.y) + PxAbs(c2.y);
00300 w.z = PxAbs(c0.z) + PxAbs(c1.z) + PxAbs(c2.z);
00301
00302 return PxBounds3(center - w, center + w);
00303 }
00304
00305 PX_CUDA_CALLABLE PX_INLINE PxBounds3 PxBounds3::poseExtent(const PxTransform& pose, const PxVec3& extent)
00306 {
00307 return basisExtent(pose.p, PxMat33(pose.q), extent);
00308 }
00309
00310 PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::setEmpty()
00311 {
00312 minimum = PxVec3(PX_MAX_BOUNDS_EXTENTS);
00313 maximum = PxVec3(-PX_MAX_BOUNDS_EXTENTS);
00314 }
00315
00316 PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::setMaximal()
00317 {
00318 minimum = PxVec3(-PX_MAX_BOUNDS_EXTENTS);
00319 maximum = PxVec3(PX_MAX_BOUNDS_EXTENTS);
00320 }
00321
00322 PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::include(const PxVec3& v)
00323 {
00324 PX_ASSERT(isValid());
00325 minimum = minimum.minimum(v);
00326 maximum = maximum.maximum(v);
00327 }
00328
00329 PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::include(const PxBounds3& b)
00330 {
00331 PX_ASSERT(isValid());
00332 minimum = minimum.minimum(b.minimum);
00333 maximum = maximum.maximum(b.maximum);
00334 }
00335
00336 PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::isEmpty() const
00337 {
00338 PX_ASSERT(isValid());
00339 return minimum.x > maximum.x;
00340 }
00341
00342 PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::intersects(const PxBounds3& b) const
00343 {
00344 PX_ASSERT(isValid() && b.isValid());
00345 return !(b.minimum.x > maximum.x || minimum.x > b.maximum.x || b.minimum.y > maximum.y || minimum.y > b.maximum.y ||
00346 b.minimum.z > maximum.z || minimum.z > b.maximum.z);
00347 }
00348
00349 PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::intersects1D(const PxBounds3& a, uint32_t axis) const
00350 {
00351 PX_ASSERT(isValid() && a.isValid());
00352 return maximum[axis] >= a.minimum[axis] && a.maximum[axis] >= minimum[axis];
00353 }
00354
00355 PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::contains(const PxVec3& v) const
00356 {
00357 PX_ASSERT(isValid());
00358
00359 return !(v.x < minimum.x || v.x > maximum.x || v.y < minimum.y || v.y > maximum.y || v.z < minimum.z ||
00360 v.z > maximum.z);
00361 }
00362
00363 PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::isInside(const PxBounds3& box) const
00364 {
00365 PX_ASSERT(isValid() && box.isValid());
00366 if(box.minimum.x > minimum.x)
00367 return false;
00368 if(box.minimum.y > minimum.y)
00369 return false;
00370 if(box.minimum.z > minimum.z)
00371 return false;
00372 if(box.maximum.x < maximum.x)
00373 return false;
00374 if(box.maximum.y < maximum.y)
00375 return false;
00376 if(box.maximum.z < maximum.z)
00377 return false;
00378 return true;
00379 }
00380
00381 PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 PxBounds3::getCenter() const
00382 {
00383 PX_ASSERT(isValid());
00384 return (minimum + maximum) * 0.5f;
00385 }
00386
00387 PX_CUDA_CALLABLE PX_FORCE_INLINE float PxBounds3::getCenter(uint32_t axis) const
00388 {
00389 PX_ASSERT(isValid());
00390 return (minimum[axis] + maximum[axis]) * 0.5f;
00391 }
00392
00393 PX_CUDA_CALLABLE PX_FORCE_INLINE float PxBounds3::getExtents(uint32_t axis) const
00394 {
00395 PX_ASSERT(isValid());
00396 return (maximum[axis] - minimum[axis]) * 0.5f;
00397 }
00398
00399 PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 PxBounds3::getDimensions() const
00400 {
00401 PX_ASSERT(isValid());
00402 return maximum - minimum;
00403 }
00404
00405 PX_CUDA_CALLABLE PX_FORCE_INLINE PxVec3 PxBounds3::getExtents() const
00406 {
00407 PX_ASSERT(isValid());
00408 return getDimensions() * 0.5f;
00409 }
00410
00411 PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::scaleSafe(float scale)
00412 {
00413 PX_ASSERT(isValid());
00414 if(!isEmpty())
00415 scaleFast(scale);
00416 }
00417
00418 PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::scaleFast(float scale)
00419 {
00420 PX_ASSERT(isValid());
00421 *this = centerExtents(getCenter(), getExtents() * scale);
00422 }
00423
00424 PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::fattenSafe(float distance)
00425 {
00426 PX_ASSERT(isValid());
00427 if(!isEmpty())
00428 fattenFast(distance);
00429 }
00430
00431 PX_CUDA_CALLABLE PX_FORCE_INLINE void PxBounds3::fattenFast(float distance)
00432 {
00433 PX_ASSERT(isValid());
00434 minimum.x -= distance;
00435 minimum.y -= distance;
00436 minimum.z -= distance;
00437
00438 maximum.x += distance;
00439 maximum.y += distance;
00440 maximum.z += distance;
00441 }
00442
00443 PX_CUDA_CALLABLE PX_INLINE PxBounds3 PxBounds3::transformSafe(const PxMat33& matrix, const PxBounds3& bounds)
00444 {
00445 PX_ASSERT(bounds.isValid());
00446 return !bounds.isEmpty() ? transformFast(matrix, bounds) : bounds;
00447 }
00448
00449 PX_CUDA_CALLABLE PX_INLINE PxBounds3 PxBounds3::transformFast(const PxMat33& matrix, const PxBounds3& bounds)
00450 {
00451 PX_ASSERT(bounds.isValid());
00452 return PxBounds3::basisExtent(matrix * bounds.getCenter(), matrix, bounds.getExtents());
00453 }
00454
00455 PX_CUDA_CALLABLE PX_INLINE PxBounds3 PxBounds3::transformSafe(const PxTransform& transform, const PxBounds3& bounds)
00456 {
00457 PX_ASSERT(bounds.isValid());
00458 return !bounds.isEmpty() ? transformFast(transform, bounds) : bounds;
00459 }
00460
00461 PX_CUDA_CALLABLE PX_INLINE PxBounds3 PxBounds3::transformFast(const PxTransform& transform, const PxBounds3& bounds)
00462 {
00463 PX_ASSERT(bounds.isValid());
00464 return PxBounds3::basisExtent(transform.transform(bounds.getCenter()), PxMat33(transform.q), bounds.getExtents());
00465 }
00466
00467 PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxBounds3::isValid() const
00468 {
00469 return (isFinite() && (((minimum.x <= maximum.x) && (minimum.y <= maximum.y) && (minimum.z <= maximum.z)) ||
00470 ((minimum.x == PX_MAX_BOUNDS_EXTENTS) && (minimum.y == PX_MAX_BOUNDS_EXTENTS) &&
00471 (minimum.z == PX_MAX_BOUNDS_EXTENTS) && (maximum.x == -PX_MAX_BOUNDS_EXTENTS) &&
00472 (maximum.y == -PX_MAX_BOUNDS_EXTENTS) && (maximum.z == -PX_MAX_BOUNDS_EXTENTS))));
00473 }
00474
00475 #if !PX_DOXYGEN
00476 }
00477 #endif
00478
00480 #endif // #ifndef PXFOUNDATION_PXBOUNDS3_H