00001 // 00002 // Redistribution and use in source and binary forms, with or without 00003 // modification, are permitted provided that the following conditions 00004 // are met: 00005 // * Redistributions of source code must retain the above copyright 00006 // notice, this list of conditions and the following disclaimer. 00007 // * Redistributions in binary form must reproduce the above copyright 00008 // notice, this list of conditions and the following disclaimer in the 00009 // documentation and/or other materials provided with the distribution. 00010 // * Neither the name of NVIDIA CORPORATION nor the names of its 00011 // contributors may be used to endorse or promote products derived 00012 // from this software without specific prior written permission. 00013 // 00014 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY 00015 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00016 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 00017 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 00018 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 00019 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 00020 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 00021 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 00022 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00023 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00024 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00025 // 00026 // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. 00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. 00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. 00029 00030 #ifndef PXFOUNDATION_PXBITANDDATA_H 00031 #define PXFOUNDATION_PXBITANDDATA_H 00032 00033 #include "foundation/Px.h" 00034 00038 #if !PX_DOXYGEN 00039 namespace physx 00040 { 00041 #endif 00042 00043 template <typename storageType, storageType bitMask> 00044 class PxBitAndDataT 00045 { 00046 public: 00047 PX_FORCE_INLINE PxBitAndDataT(const PxEMPTY) 00048 { 00049 } 00050 PX_FORCE_INLINE PxBitAndDataT() : mData(0) 00051 { 00052 } 00053 PX_FORCE_INLINE PxBitAndDataT(storageType data, bool bit = false) 00054 { 00055 mData = bit ? storageType(data | bitMask) : data; 00056 } 00057 00058 PX_CUDA_CALLABLE PX_FORCE_INLINE operator storageType() const 00059 { 00060 return storageType(mData & ~bitMask); 00061 } 00062 PX_CUDA_CALLABLE PX_FORCE_INLINE void setBit() 00063 { 00064 mData |= bitMask; 00065 } 00066 PX_CUDA_CALLABLE PX_FORCE_INLINE void clearBit() 00067 { 00068 mData &= ~bitMask; 00069 } 00070 PX_CUDA_CALLABLE PX_FORCE_INLINE storageType isBitSet() const 00071 { 00072 return storageType(mData & bitMask); 00073 } 00074 00075 protected: 00076 storageType mData; 00077 }; 00078 typedef PxBitAndDataT<unsigned char, 0x80> PxBitAndByte; 00079 typedef PxBitAndDataT<unsigned short, 0x8000> PxBitAndWord; 00080 typedef PxBitAndDataT<unsigned int, 0x80000000> PxBitAndDword; 00081 00082 #if !PX_DOXYGEN 00083 } // namespace physx 00084 #endif 00085 00087 #endif // PXFOUNDATION_PXBITANDDATA_H