getCurrentScale(void) const =0 | nvidia::apex::FlameEmitterActor | [pure virtual] |
getFlameEmitterAsset() const =0 | nvidia::apex::FlameEmitterActor | [pure virtual] |
getPose() const =0 | nvidia::apex::FlameEmitterActor | [pure virtual] |
intersectAgainstAABB(const PxBounds3 &) const =0 | nvidia::apex::FlameEmitterActor | [pure virtual] |
isEnabled() const =0 | nvidia::apex::FlameEmitterActor | [pure virtual] |
release()=0 | nvidia::apex::FlameEmitterActor | [pure virtual] |
setCurrentScale(float scale)=0 | nvidia::apex::FlameEmitterActor | [pure virtual] |
setEnabled(bool enable)=0 | nvidia::apex::FlameEmitterActor | [pure virtual] |
setPose(PxMat44 pose)=0 | nvidia::apex::FlameEmitterActor | [pure virtual] |
~FlameEmitterActor() | nvidia::apex::FlameEmitterActor | [inline, protected, virtual] |