Main Page
Namespaces
Classes
Files
Class List
Class Members
DestructibleActorParam Member List
This is the complete list of members for
DestructibleActorParam
, including all inherited members.
actorDescTemplate.actorCollisionGroup
DestructibleActorParam
actorDescTemplate.compartment
DestructibleActorParam
actorDescTemplate.contactReportFlags.NX_IGNORE_PAIR
DestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_CONTACT_MODIFICATION
DestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_FORCES
DestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_END_TOUCH
DestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_END_TOUCH_FORCE_THRESHOLD
DestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_IMPACT
DestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_ROLL
DestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_SLIDE
DestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_START_TOUCH
DestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_START_TOUCH_FORCE_THRESHOLD
DestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_TOUCH
DestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_TOUCH_FORCE_THRESHOLD
DestructibleActorParam
actorDescTemplate.density
DestructibleActorParam
actorDescTemplate.dominanceGroup
DestructibleActorParam
actorDescTemplate.flags.NX_AF_CONTACT_MODIFICATION
DestructibleActorParam
actorDescTemplate.flags.NX_AF_DISABLE_COLLISION
DestructibleActorParam
actorDescTemplate.flags.NX_AF_DISABLE_RESPONSE
DestructibleActorParam
actorDescTemplate.flags.NX_AF_FLUID_DISABLE_COLLISION
DestructibleActorParam
actorDescTemplate.flags.NX_AF_FORCE_CONE_FRICTION
DestructibleActorParam
actorDescTemplate.flags.NX_AF_LOCK_COM
DestructibleActorParam
actorDescTemplate.flags.NX_AF_USER_ACTOR_PAIR_FILTERING
DestructibleActorParam
actorDescTemplate.forceFieldMaterial
DestructibleActorParam
actorDescTemplate.name
DestructibleActorParam
actorDescTemplate.userData
DestructibleActorParam
behaviorGroups[].damageColorChange
DestructibleActorParam
behaviorGroups[].damageColorSpread.falloffExponent
DestructibleActorParam
behaviorGroups[].damageColorSpread.minimumRadius
DestructibleActorParam
behaviorGroups[].damageColorSpread.radiusMultiplier
DestructibleActorParam
behaviorGroups[].damageSpread.falloffExponent
DestructibleActorParam
behaviorGroups[].damageSpread.minimumRadius
DestructibleActorParam
behaviorGroups[].damageSpread.radiusMultiplier
DestructibleActorParam
behaviorGroups[].damageThreshold
DestructibleActorParam
behaviorGroups[].damageToRadius
DestructibleActorParam
behaviorGroups[].density
DestructibleActorParam
behaviorGroups[].fadeOut
DestructibleActorParam
behaviorGroups[].groupsMask.bits0
DestructibleActorParam
behaviorGroups[].groupsMask.bits1
DestructibleActorParam
behaviorGroups[].groupsMask.bits2
DestructibleActorParam
behaviorGroups[].groupsMask.bits3
DestructibleActorParam
behaviorGroups[].groupsMask.useGroupsMask
DestructibleActorParam
behaviorGroups[].materialStrength
DestructibleActorParam
behaviorGroups[].maxDepenetrationVelocity
DestructibleActorParam
behaviorGroups[].name
DestructibleActorParam
behaviorGroups[].userData
DestructibleActorParam
bodyDescTemplate.angularDamping
DestructibleActorParam
bodyDescTemplate.CCDMotionThreshold
DestructibleActorParam
bodyDescTemplate.contactReportThreshold
DestructibleActorParam
bodyDescTemplate.flags.NX_BF_DISABLE_GRAVITY
DestructibleActorParam
bodyDescTemplate.flags.NX_BF_ENERGY_SLEEP_TEST
DestructibleActorParam
bodyDescTemplate.flags.NX_BF_FILTER_SLEEP_VEL
DestructibleActorParam
bodyDescTemplate.flags.NX_BF_VISUALIZATION
DestructibleActorParam
bodyDescTemplate.linearDamping
DestructibleActorParam
bodyDescTemplate.maxAngularVelocity
DestructibleActorParam
bodyDescTemplate.sleepAngularVelocity
DestructibleActorParam
bodyDescTemplate.sleepDamping
DestructibleActorParam
bodyDescTemplate.sleepEnergyThreshold
DestructibleActorParam
bodyDescTemplate.sleepLinearVelocity
DestructibleActorParam
bodyDescTemplate.solverIterationCount
DestructibleActorParam
bodyDescTemplate.wakeUpCounter
DestructibleActorParam
createChunkEvents
DestructibleActorParam
crumbleEmitterName
DestructibleActorParam
crumbleParticleSpacing
DestructibleActorParam
defaultBehaviorGroup.damageColorChange
DestructibleActorParam
defaultBehaviorGroup.damageColorSpread.falloffExponent
DestructibleActorParam
defaultBehaviorGroup.damageColorSpread.minimumRadius
DestructibleActorParam
defaultBehaviorGroup.damageColorSpread.radiusMultiplier
DestructibleActorParam
defaultBehaviorGroup.damageSpread.falloffExponent
DestructibleActorParam
defaultBehaviorGroup.damageSpread.minimumRadius
DestructibleActorParam
defaultBehaviorGroup.damageSpread.radiusMultiplier
DestructibleActorParam
defaultBehaviorGroup.damageThreshold
DestructibleActorParam
defaultBehaviorGroup.damageToRadius
DestructibleActorParam
defaultBehaviorGroup.density
DestructibleActorParam
defaultBehaviorGroup.fadeOut
DestructibleActorParam
defaultBehaviorGroup.groupsMask.bits0
DestructibleActorParam
defaultBehaviorGroup.groupsMask.bits1
DestructibleActorParam
defaultBehaviorGroup.groupsMask.bits2
DestructibleActorParam
defaultBehaviorGroup.groupsMask.bits3
DestructibleActorParam
defaultBehaviorGroup.groupsMask.useGroupsMask
DestructibleActorParam
defaultBehaviorGroup.materialStrength
DestructibleActorParam
defaultBehaviorGroup.maxDepenetrationVelocity
DestructibleActorParam
defaultBehaviorGroup.name
DestructibleActorParam
defaultBehaviorGroup.userData
DestructibleActorParam
deleteChunksEnteringUserDefinedBB
DestructibleActorParam
deleteChunksLeavingUserDefinedBB
DestructibleActorParam
depthParameters[].IGNORE_CONTACT_CALLBACKS
DestructibleActorParam
depthParameters[].IGNORE_POSE_UPDATES
DestructibleActorParam
depthParameters[].IGNORE_RAYCAST_CALLBACKS
DestructibleActorParam
depthParameters[].OVERRIDE_IMPACT_DAMAGE
DestructibleActorParam
depthParameters[].OVERRIDE_IMPACT_DAMAGE_VALUE
DestructibleActorParam
depthParameters[].USER_FLAG_0
DestructibleActorParam
depthParameters[].USER_FLAG_1
DestructibleActorParam
depthParameters[].USER_FLAG_2
DestructibleActorParam
depthParameters[].USER_FLAG_3
DestructibleActorParam
destructibleParameters.damageCap
DestructibleActorParam
destructibleParameters.damageDepthLimit
DestructibleActorParam
destructibleParameters.debrisDepth
DestructibleActorParam
destructibleParameters.debrisDestructionProbability
DestructibleActorParam
destructibleParameters.debrisLifetimeMax
DestructibleActorParam
destructibleParameters.debrisLifetimeMin
DestructibleActorParam
destructibleParameters.debrisMaxSeparationMax
DestructibleActorParam
destructibleParameters.debrisMaxSeparationMin
DestructibleActorParam
destructibleParameters.dynamicChunkDominanceGroup
DestructibleActorParam
destructibleParameters.dynamicChunksGroupsMask.bits0
DestructibleActorParam
destructibleParameters.dynamicChunksGroupsMask.bits1
DestructibleActorParam
destructibleParameters.dynamicChunksGroupsMask.bits2
DestructibleActorParam
destructibleParameters.dynamicChunksGroupsMask.bits3
DestructibleActorParam
destructibleParameters.dynamicChunksGroupsMask.useGroupsMask
DestructibleActorParam
destructibleParameters.essentialDepth
DestructibleActorParam
destructibleParameters.flags.ACCUMULATE_DAMAGE
DestructibleActorParam
destructibleParameters.flags.ACCURATE_RAYCASTS
DestructibleActorParam
destructibleParameters.flags.CRUMBLE_SMALLEST_CHUNKS
DestructibleActorParam
destructibleParameters.flags.CRUMBLE_VIA_RUNTIME_FRACTURE
DestructibleActorParam
destructibleParameters.flags.DEBRIS_MAX_SEPARATION
DestructibleActorParam
destructibleParameters.flags.DEBRIS_TIMEOUT
DestructibleActorParam
destructibleParameters.flags.USE_VALID_BOUNDS
DestructibleActorParam
destructibleParameters.forceToDamage
DestructibleActorParam
destructibleParameters.fractureImpulseScale
DestructibleActorParam
destructibleParameters.impactDamageDefaultDepth
DestructibleActorParam
destructibleParameters.impactVelocityThreshold
DestructibleActorParam
destructibleParameters.legacyChunkBoundsTestSetting
DestructibleActorParam
destructibleParameters.legacyDamageRadiusSpreadSetting
DestructibleActorParam
destructibleParameters.maxChunkSpeed
DestructibleActorParam
destructibleParameters.minimumFractureDepth
DestructibleActorParam
destructibleParameters.runtimeFracture.attachment.negX
DestructibleActorParam
destructibleParameters.runtimeFracture.attachment.negY
DestructibleActorParam
destructibleParameters.runtimeFracture.attachment.negZ
DestructibleActorParam
destructibleParameters.runtimeFracture.attachment.posX
DestructibleActorParam
destructibleParameters.runtimeFracture.attachment.posY
DestructibleActorParam
destructibleParameters.runtimeFracture.attachment.posZ
DestructibleActorParam
destructibleParameters.runtimeFracture.depthLimit
DestructibleActorParam
destructibleParameters.runtimeFracture.destroyIfAtDepthLimit
DestructibleActorParam
destructibleParameters.runtimeFracture.glass.firstSegmentSize
DestructibleActorParam
destructibleParameters.runtimeFracture.glass.numSectors
DestructibleActorParam
destructibleParameters.runtimeFracture.glass.sectorRand
DestructibleActorParam
destructibleParameters.runtimeFracture.glass.segmentRand
DestructibleActorParam
destructibleParameters.runtimeFracture.glass.segmentScale
DestructibleActorParam
destructibleParameters.runtimeFracture.impulseScale
DestructibleActorParam
destructibleParameters.runtimeFracture.minConvexSize
DestructibleActorParam
destructibleParameters.runtimeFracture.RuntimeFractureType
DestructibleActorParam
destructibleParameters.runtimeFracture.sheetFracture
DestructibleActorParam
destructibleParameters.runtimeFracture.voronoi.biasExp
DestructibleActorParam
destructibleParameters.runtimeFracture.voronoi.dimensions
DestructibleActorParam
destructibleParameters.runtimeFracture.voronoi.maxDist
DestructibleActorParam
destructibleParameters.runtimeFracture.voronoi.numCells
DestructibleActorParam
destructibleParameters.supportStrength
DestructibleActorParam
destructibleParameters.validBounds
DestructibleActorParam
doNotCreateRenderable
DestructibleActorParam
dustEmitterName
DestructibleActorParam
dustParticleSpacing
DestructibleActorParam
dynamic
DestructibleActorParam
formExtendedStructures
DestructibleActorParam
globalPose
DestructibleActorParam
keepPreviousFrameBoneBuffer
DestructibleActorParam
keepVisibleBonesPacked
DestructibleActorParam
overrideSkinnedMaterialNames[]
DestructibleActorParam
overrideStaticMaterialNames[]
DestructibleActorParam
p3ActorDescTemplate.clientBehaviorBits
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eCCD_LINEAR
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eCONTACT_DEFAULT
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eMODIFY_CONTACTS
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_CONTACT_FEATURE_INDICES_PER_POINT
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_CONTACT_FORCE_PER_POINT
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_CONTACT_FORCES
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_CONTACT_POINTS
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_THRESHOLD_FORCE_FOUND
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_THRESHOLD_FORCE_LOST
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_THRESHOLD_FORCE_PERSISTS
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_TOUCH_FOUND
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_TOUCH_LOST
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_TOUCH_PERSISTS
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eRESOLVE_CONTACTS
DestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eTRIGGER_DEFAULT
DestructibleActorParam
p3ActorDescTemplate.dominanceGroup
DestructibleActorParam
p3ActorDescTemplate.flags.eDISABLE_GRAVITY
DestructibleActorParam
p3ActorDescTemplate.flags.eSEND_SLEEP_NOTIFIES
DestructibleActorParam
p3ActorDescTemplate.flags.eVISUALIZATION
DestructibleActorParam
p3ActorDescTemplate.name
DestructibleActorParam
p3ActorDescTemplate.ownerClient
DestructibleActorParam
p3ActorDescTemplate.userData
DestructibleActorParam
p3BodyDescTemplate.angularDamping
DestructibleActorParam
p3BodyDescTemplate.contactReportThreshold
DestructibleActorParam
p3BodyDescTemplate.density
DestructibleActorParam
p3BodyDescTemplate.flags.eENABLE_CCD
DestructibleActorParam
p3BodyDescTemplate.flags.eKINEMATIC
DestructibleActorParam
p3BodyDescTemplate.linearDamping
DestructibleActorParam
p3BodyDescTemplate.maxAngularVelocity
DestructibleActorParam
p3BodyDescTemplate.sleepLinearVelocity
DestructibleActorParam
p3BodyDescTemplate.sleepThreshold
DestructibleActorParam
p3BodyDescTemplate.solverIterationCount
DestructibleActorParam
p3BodyDescTemplate.velocityIterationCount
DestructibleActorParam
p3BodyDescTemplate.wakeUpCounter
DestructibleActorParam
p3ShapeDescTemplate.contactOffset
DestructibleActorParam
p3ShapeDescTemplate.flags.eDEFORMABLE_DRAIN
DestructibleActorParam
p3ShapeDescTemplate.flags.ePARTICLE_DRAIN
DestructibleActorParam
p3ShapeDescTemplate.flags.eSCENE_QUERY_SHAPE
DestructibleActorParam
p3ShapeDescTemplate.flags.eSIMULATION_SHAPE
DestructibleActorParam
p3ShapeDescTemplate.flags.eTRIGGER_SHAPE
DestructibleActorParam
p3ShapeDescTemplate.flags.eVISUALIZATION
DestructibleActorParam
p3ShapeDescTemplate.material
DestructibleActorParam
p3ShapeDescTemplate.name
DestructibleActorParam
p3ShapeDescTemplate.queryFilterData.word0
DestructibleActorParam
p3ShapeDescTemplate.queryFilterData.word1
DestructibleActorParam
p3ShapeDescTemplate.queryFilterData.word2
DestructibleActorParam
p3ShapeDescTemplate.queryFilterData.word3
DestructibleActorParam
p3ShapeDescTemplate.restOffset
DestructibleActorParam
p3ShapeDescTemplate.simulationFilterData.word0
DestructibleActorParam
p3ShapeDescTemplate.simulationFilterData.word1
DestructibleActorParam
p3ShapeDescTemplate.simulationFilterData.word2
DestructibleActorParam
p3ShapeDescTemplate.simulationFilterData.word3
DestructibleActorParam
p3ShapeDescTemplate.userData
DestructibleActorParam
performDetailedOverlapTestForExtendedStructures
DestructibleActorParam
renderStaticChunksSeparately
DestructibleActorParam
scale
DestructibleActorParam
shapeDescTemplate.collisionGroup
DestructibleActorParam
shapeDescTemplate.density
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_CLOTH_DISABLE_COLLISION
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_CLOTH_DRAIN
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_CLOTH_TWOWAY
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_DISABLE_COLLISION
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_DISABLE_RAYCASTING
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_DISABLE_RESPONSE
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_DISABLE_SCENE_QUERIES
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_DYNAMIC_DYNAMIC_CCD
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_FEATURE_INDICES
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_FLUID_DISABLE_COLLISION
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_FLUID_DRAIN
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_FLUID_TWOWAY
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_POINT_CONTACT_FORCE
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_SOFTBODY_DISABLE_COLLISION
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_SOFTBODY_DRAIN
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_SOFTBODY_TWOWAY
DestructibleActorParam
shapeDescTemplate.flags.NX_SF_VISUALIZATION
DestructibleActorParam
shapeDescTemplate.flags.NX_TRIGGER_ON_ENTER
DestructibleActorParam
shapeDescTemplate.flags.NX_TRIGGER_ON_LEAVE
DestructibleActorParam
shapeDescTemplate.flags.NX_TRIGGER_ON_STAY
DestructibleActorParam
shapeDescTemplate.groupsMask.bits0
DestructibleActorParam
shapeDescTemplate.groupsMask.bits1
DestructibleActorParam
shapeDescTemplate.groupsMask.bits2
DestructibleActorParam
shapeDescTemplate.groupsMask.bits3
DestructibleActorParam
shapeDescTemplate.groupsMask.useGroupsMask
DestructibleActorParam
shapeDescTemplate.materialIndex
DestructibleActorParam
shapeDescTemplate.name
DestructibleActorParam
shapeDescTemplate.skinWidth
DestructibleActorParam
shapeDescTemplate.userData
DestructibleActorParam
sleepVelocityFrameDecayConstant
DestructibleActorParam
structureSettings.stressSolverMassThreshold
DestructibleActorParam
structureSettings.stressSolverTimeDelay
DestructibleActorParam
structureSettings.useStressSolver
DestructibleActorParam
supportDepth
DestructibleActorParam
useAssetDefinedSupport
DestructibleActorParam
useHardSleeping
DestructibleActorParam
useWorldSupport
DestructibleActorParam
Generated on Sat Dec 1 2018 15:52:43
Copyright © 2012-2018 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.