addIofxAsset(IofxAsset &iofx)=0 | nvidia::apex::RenderVolume | [pure virtual] |
affectsIofxAsset(const IofxAsset &iofx) const =0 | nvidia::apex::RenderVolume | [pure virtual] |
getAffectsAllIofx() const =0 | nvidia::apex::RenderVolume | [pure virtual] |
getBounds() const =0 | nvidia::apex::RenderVolume | [pure virtual] |
getIofxAssetList(uint32_t &count) const =0 | nvidia::apex::RenderVolume | [pure virtual] |
getOwnershipBounds() const =0 | nvidia::apex::RenderVolume | [pure virtual] |
getPosition() const =0 | nvidia::apex::RenderVolume | [pure virtual] |
getPriority() const =0 | nvidia::apex::RenderVolume | [pure virtual] |
lockIofxActorList(uint32_t &count)=0 | nvidia::apex::RenderVolume | [pure virtual] |
setOwnershipBounds(const PxBounds3 &b)=0 | nvidia::apex::RenderVolume | [pure virtual] |
setPosition(const PxVec3 &pos)=0 | nvidia::apex::RenderVolume | [pure virtual] |
unlockIofxActorList()=0 | nvidia::apex::RenderVolume | [pure virtual] |
~RenderVolume() | nvidia::apex::RenderVolume | [inline, protected, virtual] |