createRenderableIterator()=0 | nvidia::apex::Context | [pure virtual] |
releaseRenderableIterator(RenderableIterator &)=0 | nvidia::apex::Context | [pure virtual] |
removeAllActors()=0 | nvidia::apex::Context | [pure virtual] |
~Context() (defined in nvidia::apex::Context) | nvidia::apex::Context | [inline, protected, virtual] |