class VertexFormat and struct VertexFormatFlag More...
#include "ApexUsingNamespace.h"
#include "UserRenderResourceManager.h"
#include "UserRenderVertexBufferDesc.h"
Go to the source code of this file.
Classes | |
struct | nvidia::apex::ColorRGBA |
Color stored in 32 bits. More... | |
struct | nvidia::apex::RenderDataAccess |
Type of render data. More... | |
class | nvidia::apex::VertexFormat |
Describes the format of an VertexBuffer. More... | |
Namespaces | |
namespace | nvidia |
nvidia namespace | |
namespace | nvidia::apex |
apex namespace |
class VertexFormat and struct VertexFormatFlag