00001 // 00002 // Redistribution and use in source and binary forms, with or without 00003 // modification, are permitted provided that the following conditions 00004 // are met: 00005 // * Redistributions of source code must retain the above copyright 00006 // notice, this list of conditions and the following disclaimer. 00007 // * Redistributions in binary form must reproduce the above copyright 00008 // notice, this list of conditions and the following disclaimer in the 00009 // documentation and/or other materials provided with the distribution. 00010 // * Neither the name of NVIDIA CORPORATION nor the names of its 00011 // contributors may be used to endorse or promote products derived 00012 // from this software without specific prior written permission. 00013 // 00014 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY 00015 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00016 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 00017 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 00018 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 00019 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 00020 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 00021 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 00022 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00023 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00024 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00025 // 00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. 00027 00028 00029 00030 #ifndef TEST_BASE_H 00031 #define TEST_BASE_H 00032 00033 #include "ApexUsingNamespace.h" 00034 00040 namespace nvidia 00041 { 00042 00043 namespace apex 00044 { 00045 00046 class Actor; 00047 00051 class TestFunctionInterface 00052 { 00053 public: 00054 00058 TestFunctionInterface(const char* name) : mName(name) {} 00059 00063 virtual bool run(void*, void*) = 0; 00064 00068 virtual bool check(void*, void*) = 0; 00069 00073 virtual bool runGpu(void*, void*, void*) = 0; 00074 00078 const char* mName; 00079 }; 00080 00084 class TestBase 00085 { 00086 public: 00087 00093 virtual const char* getUnitTestsName(uint32_t unitTestsIndex) const = 0; 00094 00100 virtual uint32_t getUnitTestsIndex(const char* unitTestsName) const = 0; 00101 00108 virtual bool runUnitTests(uint32_t unitTestsID, void* dataPtr) const = 0; 00109 00113 virtual bool checkUnitTests(uint32_t unitTestsID, void* dataPtr) const = 0; 00114 00118 virtual uint32_t getUnitTestsCount() const = 0; 00119 00129 virtual void setRuntimeCheckLevel(uint32_t level) = 0; 00130 }; 00131 00132 00133 }; // end of apex namespace 00134 }; // end of nvidia namespace 00135 00136 #endif