00001 // 00002 // Redistribution and use in source and binary forms, with or without 00003 // modification, are permitted provided that the following conditions 00004 // are met: 00005 // * Redistributions of source code must retain the above copyright 00006 // notice, this list of conditions and the following disclaimer. 00007 // * Redistributions in binary form must reproduce the above copyright 00008 // notice, this list of conditions and the following disclaimer in the 00009 // documentation and/or other materials provided with the distribution. 00010 // * Neither the name of NVIDIA CORPORATION nor the names of its 00011 // contributors may be used to endorse or promote products derived 00012 // from this software without specific prior written permission. 00013 // 00014 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY 00015 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00016 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 00017 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 00018 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 00019 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 00020 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 00021 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 00022 // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00023 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00024 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00025 // 00026 // Copyright (c) 2018 NVIDIA Corporation. All rights reserved. 00027 00028 00029 00030 #ifndef IOFX_RENDERABLE_H 00031 #define IOFX_RENDERABLE_H 00032 00033 #include "foundation/Px.h" 00034 #include "ApexInterface.h" 00035 #include "Renderable.h" 00036 #include "IofxRenderCallback.h" 00037 00038 namespace nvidia 00039 { 00040 namespace apex 00041 { 00042 00043 PX_PUSH_PACK_DEFAULT 00044 00048 struct IofxSharedRenderData 00049 { 00050 uint32_t maxObjectCount; 00051 uint32_t activeObjectCount; 00052 }; 00053 00057 struct IofxSpriteSharedRenderData : IofxSharedRenderData 00058 { 00059 IofxSpriteRenderLayout spriteRenderLayout; 00060 UserRenderBuffer* spriteRenderBuffer; 00061 UserRenderSurface* spriteRenderSurfaces[IofxSpriteRenderLayout::MAX_SURFACE_COUNT]; 00062 }; 00063 00067 struct IofxMeshSharedRenderData : IofxSharedRenderData 00068 { 00069 IofxMeshRenderLayout meshRenderLayout; 00070 UserRenderBuffer* meshRenderBuffer; 00071 }; 00072 00076 struct IofxCommonRenderData 00077 { 00078 uint32_t startIndex; 00079 uint32_t objectCount; 00080 00081 const char* renderResourceNameSpace; 00082 const char* renderResourceName; 00083 void* renderResource; 00084 }; 00085 00089 struct IofxSpriteRenderData : IofxCommonRenderData 00090 { 00091 uint32_t visibleCount; 00092 00093 const IofxSpriteSharedRenderData* sharedRenderData; 00094 }; 00095 00099 struct IofxMeshRenderData : IofxCommonRenderData 00100 { 00101 const IofxMeshSharedRenderData* sharedRenderData; 00102 }; 00103 00104 class IofxSpriteRenderable; 00105 class IofxMeshRenderable; 00106 00111 class IofxRenderable : public ApexInterface 00112 { 00113 public: 00117 enum Type 00118 { 00119 SPRITE, 00120 MESH 00121 }; 00122 00126 virtual Type getType() const = 0; 00127 00131 virtual const IofxSpriteRenderData* getSpriteRenderData() const = 0; 00132 00136 virtual const IofxMeshRenderData* getMeshRenderData() const = 0; 00137 00141 virtual const physx::PxBounds3& getBounds() const = 0; 00142 00143 protected: 00144 virtual ~IofxRenderable() {} 00145 00146 }; 00147 00148 PX_POP_PACK 00149 00150 } 00151 } // end namespace nvidia 00152 00153 #endif // IOFX_RENDERABLE_H