buildCoordinateSystemFromMaterialDesc(const nvidia::FractureMaterialDesc &materialDesc, const PxPlane &plane) | nvidia::apex::MaterialFrame | [inline] |
MaterialFrame() | nvidia::apex::MaterialFrame | [inline] |
mCoordinateSystem | nvidia::apex::MaterialFrame | |
mFractureIndex | nvidia::apex::MaterialFrame | |
mFractureMethod | nvidia::apex::MaterialFrame | |
mSliceDepth | nvidia::apex::MaterialFrame | |
mUVOffset | nvidia::apex::MaterialFrame | |
mUVPlane | nvidia::apex::MaterialFrame | |
mUVScale | nvidia::apex::MaterialFrame |