onPreProcessReadBegin(DestructibleSyncHeader *&bufferStart, uint32_t &bufferSize, bool &continuePointerSwizzling)=0 | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [pure virtual] |
onPreProcessReadDone(uint32_t headerCount)=0 | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [pure virtual] |
onReadBegin(const DestructibleSyncHeader *&bufferStart)=0 | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [pure virtual] |
onReadDone(const char *debugMessage)=0 | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [pure virtual] |
onWriteBegin(DestructibleSyncHeader *&bufferStart, uint32_t bufferSize)=0 | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [pure virtual] |
onWriteDone(uint32_t headerCount)=0 | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [pure virtual] |
~UserDestructibleSyncHandler() | nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > | [inline, protected, virtual] |