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nvidia
apex
ClothingTriangleMesh
nvidia::apex::ClothingTriangleMesh Member List
This is the complete list of members for
nvidia::apex::ClothingTriangleMesh
, including all inherited members.
addTriangle
(uint32_t id, const PxVec3 &v0, const PxVec3 &v1, const PxVec3 &v2)=0
nvidia::apex::ClothingTriangleMesh
[pure virtual]
addTriangles
(const uint32_t *ids, const PxVec3 *triangleVertices, uint32_t numTriangles)=0
nvidia::apex::ClothingTriangleMesh
[pure virtual]
clearTriangles
()=0
nvidia::apex::ClothingTriangleMesh
[pure virtual]
getPose
() const =0
nvidia::apex::ClothingTriangleMesh
[pure virtual]
getType
() const =0
nvidia::apex::ClothingCollision
[pure virtual]
isCapsule
()=0
nvidia::apex::ClothingCollision
[pure virtual]
isConvex
()=0
nvidia::apex::ClothingCollision
[pure virtual]
isPlane
()=0
nvidia::apex::ClothingCollision
[pure virtual]
isSphere
()=0
nvidia::apex::ClothingCollision
[pure virtual]
isTriangleMesh
()=0
nvidia::apex::ClothingCollision
[pure virtual]
lockTriangles
(const uint32_t **ids, const PxVec3 **triangles)=0
nvidia::apex::ClothingTriangleMesh
[pure virtual]
lockTrianglesWrite
(const uint32_t **ids, PxVec3 **triangles)=0
nvidia::apex::ClothingTriangleMesh
[pure virtual]
removeTriangle
(uint32_t id)=0
nvidia::apex::ClothingTriangleMesh
[pure virtual]
removeTriangles
(const uint32_t *ids, uint32_t numTriangles)=0
nvidia::apex::ClothingTriangleMesh
[pure virtual]
setPose
(PxMat44 pose)=0
nvidia::apex::ClothingTriangleMesh
[pure virtual]
unlockTriangles
()=0
nvidia::apex::ClothingTriangleMesh
[pure virtual]
Generated on Sat Dec 1 2018 15:51:51
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