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nvidia
apex
ClothingAsset
nvidia::apex::ClothingAsset Member List
This is the complete list of members for
nvidia::apex::ClothingAsset
, including all inherited members.
getActor
(uint32_t index)=0
nvidia::apex::ClothingAsset
[pure virtual]
getBiggestMaxDistance
() const =0
nvidia::apex::ClothingAsset
[pure virtual]
getBoneBasePose
(uint32_t internalIndex, PxMat44 &result) const =0
nvidia::apex::ClothingAsset
[pure virtual]
getBoneMapping
(uint32_t *internal2externalMap) const =0
nvidia::apex::ClothingAsset
[pure virtual]
getBoneName
(uint32_t internalIndex) const =0
nvidia::apex::ClothingAsset
[pure virtual]
getBoundingBox
() const =0
nvidia::apex::ClothingAsset
[pure virtual]
getClothSolverMode
() const =0
nvidia::apex::ClothingAsset
[pure virtual]
getGraphicalLodValue
(uint32_t lodLevel) const =0
nvidia::apex::ClothingAsset
[pure virtual]
getMeshSkinningMap
(uint32_t lod, ClothingMeshSkinningMap *map)=0
nvidia::apex::ClothingAsset
[pure virtual]
getMeshSkinningMapSize
(uint32_t lod)=0
nvidia::apex::ClothingAsset
[pure virtual]
getNumActors
() const =0
nvidia::apex::ClothingAsset
[pure virtual]
getNumBones
() const =0
nvidia::apex::ClothingAsset
[pure virtual]
getNumGraphicalLodLevels
() const =0
nvidia::apex::ClothingAsset
[pure virtual]
getNumUsedBones
() const =0
nvidia::apex::ClothingAsset
[pure virtual]
getRenderMeshAsset
(uint32_t lodLevel) const =0
nvidia::apex::ClothingAsset
[pure virtual]
prepareMorphTargetMapping
(const PxVec3 *originalPositions, uint32_t numPositions, float epsilon)=0
nvidia::apex::ClothingAsset
[pure virtual]
releaseGraphicalData
()=0
nvidia::apex::ClothingAsset
[pure virtual]
remapBoneIndex
(const char *name, uint32_t newIndex)=0
nvidia::apex::ClothingAsset
[pure virtual]
~ClothingAsset
() (defined in
nvidia::apex::ClothingAsset
)
nvidia::apex::ClothingAsset
[inline, protected, virtual]
Generated on Sat Dec 1 2018 15:51:51
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