PxString.h
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1 /*
2  * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
3  *
4  * NVIDIA CORPORATION and its licensors retain all intellectual property
5  * and proprietary rights in and to this software, related documentation
6  * and any modifications thereto. Any use, reproduction, disclosure or
7  * distribution of this software and related documentation without an express
8  * license agreement from NVIDIA CORPORATION is strictly prohibited.
9  */
10 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
11 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
12 
13 
14 #ifndef PX_FOUNDATION_PX_STRING_H
15 #define PX_FOUNDATION_PX_STRING_H
16 
18 
19 #if (defined PX_WINDOWS || defined PX_WINMODERN)
20  #include "foundation/windows/PxWindowsString.h"
21 #elif defined PX_X360
22  #include "foundation/xbox360/PxXbox360String.h"
23 #elif (defined PX_LINUX || defined PX_APPLE || defined PX_ANDROID || defined PX_PS4)
24  #include "foundation/unix/PxUnixString.h"
25 #elif defined PX_PS3
26  #include "foundation/ps3/PxPS3String.h"
27 #elif defined PX_PSP2
28  #include "foundation/psp2/PxPSP2String.h"
29 #elif defined PX_WIIU
30  #include "foundation/wiiu/PxWiiUString.h"
31 #elif defined PX_XBOXONE
32  #include "foundation/XboxOne/PxXboxOneString.h"
33 #else
34  #error "Platform not supported!"
35 #endif
36 
37 
38 #endif


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