This is the complete list of members for
nvidia::apex::UserRenderSpriteBuffer, including all inherited members.
getInteropResourceHandle(CUgraphicsResource &handle) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
getInteropTextureHandleList(CUgraphicsResource *handleList) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
writeBuffer(const void *data, uint32_t firstSprite, uint32_t numSprites) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
writeTexture(uint32_t textureId, uint32_t numSprites, const void *srcData, size_t srcSize) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
~UserRenderSpriteBuffer() (defined in nvidia::apex::UserRenderSpriteBuffer) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |