getInteropResourceHandle(CUgraphicsResource &handle) | nvidia::apex::UserRenderInstanceBuffer | [inline, virtual] |
writeBuffer(const void *data, uint32_t firstInstance, uint32_t numInstances) | nvidia::apex::UserRenderInstanceBuffer | [inline, virtual] |
~UserRenderInstanceBuffer() (defined in nvidia::apex::UserRenderInstanceBuffer) | nvidia::apex::UserRenderInstanceBuffer | [inline, virtual] |