nvidia::apex::IofxAsset Member List
This is the complete list of members for nvidia::apex::IofxAsset, including all inherited members.
acquireReadLock(const char *fileName, const uint32_t lineno) const =0nvidia::apex::RWLockable [pure virtual]
acquireWriteLock(const char *fileName, const uint32_t lineno) const =0nvidia::apex::RWLockable [pure virtual]
addDependentActor(ApexActor *actor)=0nvidia::apex::IofxAsset [pure virtual]
ApexInterface() (defined in nvidia::apex::ApexInterface)nvidia::apex::ApexInterface [inline]
createApexActor(const ::NvParameterized::Interface &actorParams, Scene &apexScene)=0nvidia::apex::Asset [pure virtual]
createApexAssetPreview(const ::NvParameterized::Interface &params, AssetPreviewScene *previewScene)=0nvidia::apex::Asset [pure virtual]
createRenderableIterator()=0nvidia::apex::Context [pure virtual]
forceLoadAssets()=0nvidia::apex::Asset [pure virtual]
getAssetNvParameterized() const =0nvidia::apex::Asset [pure virtual]
getContinuousModifiers(uint32_t &outCount) const =0nvidia::apex::IofxAsset [pure virtual]
getDefaultActorDesc()=0nvidia::apex::Asset [pure virtual]
getDefaultAssetPreviewDesc()=0nvidia::apex::Asset [pure virtual]
getMeshAssetCount() const =0nvidia::apex::IofxAsset [pure virtual]
getMeshAssetName(uint32_t index=0) const =0nvidia::apex::IofxAsset [pure virtual]
getMeshAssetWeight(uint32_t index=0) const =0nvidia::apex::IofxAsset [pure virtual]
getName() const =0nvidia::apex::Asset [pure virtual]
getObjTypeID() const =0nvidia::apex::Asset [pure virtual]
getObjTypeName() const =0nvidia::apex::Asset [pure virtual]
getScaleUpperBound(float maxVelocity) const =0nvidia::apex::IofxAsset [pure virtual]
getSpawnModifiers(uint32_t &outCount) const =0nvidia::apex::IofxAsset [pure virtual]
getSpriteMaterialName() const =0nvidia::apex::IofxAsset [pure virtual]
isDirty() const =0nvidia::apex::Asset [pure virtual]
isValidForActorCreation(const ::NvParameterized::Interface &actorParams, Scene &) const =0nvidia::apex::Asset [pure virtual]
release()=0nvidia::apex::ApexInterface [pure virtual]
releaseAndReturnNvParameterizedInterface(void)=0nvidia::apex::Asset [pure virtual]
releaseReadLock(void) const =0nvidia::apex::RWLockable [pure virtual]
releaseRenderableIterator(RenderableIterator &)=0nvidia::apex::Context [pure virtual]
releaseWriteLock(void) const =0nvidia::apex::RWLockable [pure virtual]
removeAllActors()=0nvidia::apex::Context [pure virtual]
userDatanvidia::apex::ApexInterface
~Asset() (defined in nvidia::apex::Asset)nvidia::apex::Asset [inline, protected, virtual]
~Context() (defined in nvidia::apex::Context)nvidia::apex::Context [inline, protected, virtual]

Generated on Sat Dec 1 2018 15:52:08

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